Shock Rifle QC
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Shock Rifle QC
I baked this for leilei, but if anybody else wants it here it is:
http://tlb.quakedev.com/files/shocktest.zip
Mainly just functionality code, so don't expect teh pretteh or anything like that.
http://tlb.quakedev.com/files/shocktest.zip
Mainly just functionality code, so don't expect teh pretteh or anything like that.
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Dr. Shadowborg - InsideQC Staff
- Posts: 1110
- Joined: Sat Oct 16, 2004 3:34 pm
/me sighs
I woulda thought that the neat vlen based code stuff that lets you shoot something without the use of hacky hull crap would have drawn at least a little attention, but whatever... :/
I woulda thought that the neat vlen based code stuff that lets you shoot something without the use of hacky hull crap would have drawn at least a little attention, but whatever... :/
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Dr. Shadowborg - InsideQC Staff
- Posts: 1110
- Joined: Sat Oct 16, 2004 3:34 pm
I've not been present lately on the forums, so I just saw this, but when I get my desktop up and running at my place (which may happen tonight) I will give it a go.
Everyone else sucks for not responding to something potentially cool.
Everyone else sucks for not responding to something potentially cool.
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scar3crow - InsideQC Staff
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- Joined: Tue Jan 18, 2005 8:54 pm
- Location: Alabama
Well, Supa on #qc told me that it was cleverly done overall.
I've decided that the reason this got so badly ignored is because the demonstration progs.dat is pretty crude, and as I mentioned before almost NO prettiness.
That said, I'm gonna take a couple of days off HellSmash work and cook up something to properly showcase this, so keep your eyes open.
I've decided that the reason this got so badly ignored is because the demonstration progs.dat is pretty crude, and as I mentioned before almost NO prettiness.
That said, I'm gonna take a couple of days off HellSmash work and cook up something to properly showcase this, so keep your eyes open.
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Dr. Shadowborg - InsideQC Staff
- Posts: 1110
- Joined: Sat Oct 16, 2004 3:34 pm
Good stuff, dude. Sorry for not trying this before. Also the railgun-like trail is a nice effect.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC
(LordHavoc)
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frag.machine - Posts: 2090
- Joined: Sat Nov 25, 2006 1:49 pm
hah cool
definitely some nice trickery going on in the code there, well thought out!
There's been a real lack of good weapon code lately... I'd like to see more original stuff in Quake (even if it is just a concept from another game executed really well).
Gogogo make some nice visuals for this
definitely some nice trickery going on in the code there, well thought out!
There's been a real lack of good weapon code lately... I'd like to see more original stuff in Quake (even if it is just a concept from another game executed really well).
Gogogo make some nice visuals for this
Benjamin Darling
http://www.bendarling.net/
Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
http://www.reflexfps.net/
http://www.bendarling.net/
Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
http://www.reflexfps.net/
- Electro
- Posts: 312
- Joined: Wed Dec 29, 2004 11:25 pm
- Location: Brisbane, Australia
I made a ground pounder a few months back... Nothing worth releasing, but it was fun to use and I don't recall a weapon quite like it in other mods. I think LordHavoc and RenegadeC played it, don't know who else I shared it with.
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scar3crow - InsideQC Staff
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- Joined: Tue Jan 18, 2005 8:54 pm
- Location: Alabama
scar3crow wrote:I made a ground pounder a few months back... Nothing worth releasing, but it was fun to use and I don't recall a weapon quite like it in other mods. I think LordHavoc and RenegadeC played it, don't know who else I shared it with.
Nope, never touched it. I had that fast fireball launcher that replaced the RL mod you created.
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RenegadeC - Posts: 391
- Joined: Fri Oct 15, 2004 10:19 pm
- Location: The freezing hell; Canada
Nope, never touched it. I had that fast fireball launcher that replaced the RL mod you created.
...That said "You got the Ground Pounder" on pickup, and thus launched rockets at high speeds which quickly lost their inertia and pounded into the ground doing moderate damage?
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scar3crow - InsideQC Staff
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- Joined: Tue Jan 18, 2005 8:54 pm
- Location: Alabama
scar3crow wrote:Nope, never touched it. I had that fast fireball launcher that replaced the RL mod you created.
...That said "You got the Ground Pounder" on pickup, and thus launched rockets at high speeds which quickly lost their inertia and pounded into the ground doing moderate damage?
Oh, whoops ;D
It's been awhile and thought 'Ground Pounder' was a whole different weapon entirely.
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RenegadeC - Posts: 391
- Joined: Fri Oct 15, 2004 10:19 pm
- Location: The freezing hell; Canada
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