Frikbot X .way file Releases thread
Moderator: InsideQC Admins
I guess that explains the falling inside of lifts bug. :O Damn, all those hours wasted trying to fix it by moving waypoitns around and whatnot. At least now I know.
I wonder what engine to use, the Frikbots would probably function overall alot better with the right physics
It could explain them having an incredibly hard time jumping, but i'm not sure.
I wonder what engine to use, the Frikbots would probably function overall alot better with the right physics
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Monster - Posts: 101
- Joined: Sat Jan 07, 2006 10:27 pm
- Location: North Carolina
Updated main post with monster's aerowalk wayfile, and DMA8 "Excessus" .ent and wayfile.
The .ent file does quite a bit for the map, removing doors that really had no point, fixing the floortrap / health problem, and rerouting the second secret door leading from the quad passage to the trap room to the same switch.
Now, on to dma11!
Enjoy!
The .ent file does quite a bit for the map, removing doors that really had no point, fixing the floortrap / health problem, and rerouting the second secret door leading from the quad passage to the trap room to the same switch.
Now, on to dma11!
Enjoy!
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Dr. Shadowborg - InsideQC Staff
- Posts: 1110
- Joined: Sat Oct 16, 2004 3:34 pm
I found some old waypoint packs from an old quake expo.
This one includes aerowalk, becoming, chesdm2, chesdm3, jvoxdm3, mcmdm04, rapture1, and veddm7. I think these were made by Quest.
http://qexpo2001.quakedev.com/qexpo/upl ... ypack1.zip
Heres another map + waypoint file. also comes with a .lit file, don't know what that does though :O
http://qexpo2001.quakedev.com/qexpo/upl ... z1on1a.zip
The map is Yellow Snow by KrimZon. The waypoint is made by KrimZon also.
Its great to keep finding more waypoints. I'll dig around some more and try to find others.
This one includes aerowalk, becoming, chesdm2, chesdm3, jvoxdm3, mcmdm04, rapture1, and veddm7. I think these were made by Quest.
http://qexpo2001.quakedev.com/qexpo/upl ... ypack1.zip
Heres another map + waypoint file. also comes with a .lit file, don't know what that does though :O
http://qexpo2001.quakedev.com/qexpo/upl ... z1on1a.zip
The map is Yellow Snow by KrimZon. The waypoint is made by KrimZon also.
Its great to keep finding more waypoints. I'll dig around some more and try to find others.
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Monster - Posts: 101
- Joined: Sat Jan 07, 2006 10:27 pm
- Location: North Carolina
I am currently waypointing all of the fragtown series. Right now I'm on fragtwn6. 3 more to go! I'll release all of these in a .zip file and I'll try to dig up some links to download the maps from
The fragtown maps are fun as hell !
The fragtown maps are fun as hell !
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Monster - Posts: 101
- Joined: Sat Jan 07, 2006 10:27 pm
- Location: North Carolina
I finished the fragtown series. Here are the waypoints for fragtwn1-7 and fragtw16:
http://files.filefront.com//;7973531;;/
(shub-hub is kinda broke right now, so filefront will have to do)
Heres the link to download the fragtown maps:
http://www.gamers.org/pub/games/idgames ... match/d-f/
Have fun with em!
http://files.filefront.com//;7973531;;/
(shub-hub is kinda broke right now, so filefront will have to do)
Heres the link to download the fragtown maps:
http://www.gamers.org/pub/games/idgames ... match/d-f/
Have fun with em!
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Monster - Posts: 101
- Joined: Sat Jan 07, 2006 10:27 pm
- Location: North Carolina
ah yes FRD.. that was cool! I remember spending a fair bit of time going through heaps of maps waypointing them.
Benjamin Darling
http://www.bendarling.net/
Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
http://www.reflexfps.net/
http://www.bendarling.net/
Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
http://www.reflexfps.net/
- Electro
- Posts: 312
- Joined: Wed Dec 29, 2004 11:25 pm
- Location: Brisbane, Australia
FrikaC: does that site still have all the waypoints with it ? If you ever host it on Inside3D or your site, we'd have to figure which ones to keep and remove. IIRC there were some old ID1 waypoints there, but not all of them. I think some of those waypoints were also from the old .09 and .08 versions. That'd be great if you could host it somehow, we need a more "user-friendly" place to download waypoints, rather than a file archive, what we have right now.
Didn't FRD (frikbot resource depot) also have FBX mods and utilities too ?
Didn't FRD (frikbot resource depot) also have FBX mods and utilities too ?
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Monster - Posts: 101
- Joined: Sat Jan 07, 2006 10:27 pm
- Location: North Carolina
I spent the other night fixing some of the PHP. It can now be uploaded as is, but I was thinking of just re-working my site and putting the content up there along with some other scattered stuff like the FBX dissection. It'd be nice to stick it all in one place.
- FrikaC
- Site Admin
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