Adding new items to map
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Adding new items to map
Hi all, i am a new here and I am from Belarus.
So, sorry maby my English is not so good
I cannot add a new items to my map!
I don't understand how to do it!
I use Qoole to build maps.
Maby someone can help me?
Let's say, i want to add a car, that will be just stand.
Help me please!
So, sorry maby my English is not so good
I cannot add a new items to my map!
I don't understand how to do it!
I use Qoole to build maps.
Maby someone can help me?
Let's say, i want to add a car, that will be just stand.
Help me please!
- KOLIAN_bel
- Posts: 12
- Joined: Sat Mar 24, 2007 8:34 pm
- Location: BELARUS
Well, I hope that it may help you...
I don't know Qoole very well, but have some kind of entities menu, and the items name starts with 'item_something or' 'weapon_something', if you want to put a Quad for example, the entity's name is 'item_artifact_super_damage'.
But if you know and edit QuakeC, if you want to add a car to your map, the spawn function of the car may start with 'void() func_car' for example. Qoole should have a renaming feature and just alter the entity's name to 'func_car'.
I don't know Qoole very well, but have some kind of entities menu, and the items name starts with 'item_something or' 'weapon_something', if you want to put a Quad for example, the entity's name is 'item_artifact_super_damage'.
But if you know and edit QuakeC, if you want to add a car to your map, the spawn function of the car may start with 'void() func_car' for example. Qoole should have a renaming feature and just alter the entity's name to 'func_car'.
-

Orion - Posts: 476
- Joined: Fri Jan 12, 2007 6:32 pm
- Location: Brazil
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