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Texture artist anyone?

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Texture artist anyone?

Postby Graham » Fri Jan 26, 2007 6:39 pm

Ok, here's the dealio. I asked a while back for a coder, and got one, and he's good, and quite alot of good work is going on. But we've hit a snag.

We need a texture artist, to do walls and stuff. Ask for details.
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Postby FrikaC » Fri Jan 26, 2007 7:02 pm

Graham wrote:Ask for details.


I'm not a texture artist, but you told me to ask for details. So what are the details?
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Postby Graham » Fri Jan 26, 2007 7:35 pm

Whatever you want to know.
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Postby leileilol » Fri Jan 26, 2007 8:17 pm

yeah inside3d is a wonderful place to look for industry professionals to help on never-to-release projects
i should not be here
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Postby Graham » Fri Jan 26, 2007 9:33 pm

Oh FFS I'm working on this project, other people are working on this project, I need more people to help the project get finished! How the hell do you expect anything to get released when all I get is "It'll never happen!"
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Postby Preach » Fri Jan 26, 2007 10:37 pm

Help what project get finished?
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Postby Graham » Fri Jan 26, 2007 11:08 pm

Quake based game called Dark Dementia. I'll PM you the info if you're interested.
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Postby leileilol » Fri Jan 26, 2007 11:31 pm

tbh i've never seen a 'under wraps' mod project ever have a successful release ever. Is it private because it's cliche?

/me loves being ass
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Postby Entar » Fri Jan 26, 2007 11:41 pm

CheapAlert: We can tell.

I know Graham, I referred him to this forum. I'm pretty sure he won't go the path of the annoying noob modder; if he does, I'll be here to set him straight.
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Postby Sajt » Sat Jan 27, 2007 7:01 am

Graham: Sorry everyone's being nasty, it is a pretty tired thing though to see people walk in and try to recruit for secret projects.

Are you looking for 8 bit Quake palette textures of the mainly 64x64 style, or some crazy high-res full colour big textures with normal maps and everything?

Not that I'm a texture artist at all, just trying to get this thread back on track.
F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
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Postby Graham » Sat Jan 27, 2007 12:34 pm

Larger high-detailed textures. This needs to look good. :)

I generally don't know what people want to know, and I will tell you pretty much anything you ask.
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Postby MauveBib » Wed Jan 31, 2007 11:17 pm

Graham: Frankly, unless you tell us all about you project here, in the open, noone will be interested. You can trust me on that.

Noone is going to steal your ideas, so just go ahead and lay your plans in front of us. Keeping them secret (or PM only) will just hinder your progress.
Apathy Now!
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Postby scar3crow » Thu Feb 01, 2007 12:29 am

Heres what people want to know, generally:

Is it singleplayer, multiplayer, or both?
If singleplayer, how long will it be? Whats the genre?

If multiplayer, is it team oriented? Classes? Vehicles?

What is the general setting and some of the variations?

Most of all, what do you think makes it a good idea? Tell us why it is awesome, so much so that we should be eager to hop on board and help out so as to make such a thing a reality so we can play it as well.

Ive seen you be persistent enough about this on irc and on forums to know that youve got at least something decent in mind, but when it comes to finding a team, mystery does not entice. Let us know what you want people for, and theyre more likely to want to join =)
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Postby FrikaC » Thu Feb 01, 2007 1:39 am

MauveBib wrote:Noone is going to steal your ideas, so just go ahead and lay your plans in front of us. Keeping them secret (or PM only) will just hinder your progress.


Speak for yourself, I plan to steal everything, ideas included....then...somehow...profit from it. Haven't quite figured that middle part yet.
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Postby MauveBib » Thu Feb 01, 2007 12:29 pm

Steal his underpants, that's always a good start.
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