Texture artist anyone?
Moderator: InsideQC Admins
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Texture artist anyone?
Ok, here's the dealio. I asked a while back for a coder, and got one, and he's good, and quite alot of good work is going on. But we've hit a snag.
We need a texture artist, to do walls and stuff. Ask for details.
We need a texture artist, to do walls and stuff. Ask for details.
- Graham
- Posts: 11
- Joined: Sat Jan 13, 2007 2:00 pm
CheapAlert: We can tell.
I know Graham, I referred him to this forum. I'm pretty sure he won't go the path of the annoying noob modder; if he does, I'll be here to set him straight.
I know Graham, I referred him to this forum. I'm pretty sure he won't go the path of the annoying noob modder; if he does, I'll be here to set him straight.
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Entar - Posts: 439
- Joined: Fri Nov 05, 2004 7:27 pm
- Location: At my computer
Graham: Sorry everyone's being nasty, it is a pretty tired thing though to see people walk in and try to recruit for secret projects.
Are you looking for 8 bit Quake palette textures of the mainly 64x64 style, or some crazy high-res full colour big textures with normal maps and everything?
Not that I'm a texture artist at all, just trying to get this thread back on track.
Are you looking for 8 bit Quake palette textures of the mainly 64x64 style, or some crazy high-res full colour big textures with normal maps and everything?
Not that I'm a texture artist at all, just trying to get this thread back on track.
F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
- Sajt
- Posts: 1215
- Joined: Sat Oct 16, 2004 3:39 am
Graham: Frankly, unless you tell us all about you project here, in the open, noone will be interested. You can trust me on that.
Noone is going to steal your ideas, so just go ahead and lay your plans in front of us. Keeping them secret (or PM only) will just hinder your progress.
Noone is going to steal your ideas, so just go ahead and lay your plans in front of us. Keeping them secret (or PM only) will just hinder your progress.
Apathy Now!
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MauveBib - Posts: 634
- Joined: Thu Nov 04, 2004 1:22 am
Heres what people want to know, generally:
Is it singleplayer, multiplayer, or both?
If singleplayer, how long will it be? Whats the genre?
If multiplayer, is it team oriented? Classes? Vehicles?
What is the general setting and some of the variations?
Most of all, what do you think makes it a good idea? Tell us why it is awesome, so much so that we should be eager to hop on board and help out so as to make such a thing a reality so we can play it as well.
Ive seen you be persistent enough about this on irc and on forums to know that youve got at least something decent in mind, but when it comes to finding a team, mystery does not entice. Let us know what you want people for, and theyre more likely to want to join =)
Is it singleplayer, multiplayer, or both?
If singleplayer, how long will it be? Whats the genre?
If multiplayer, is it team oriented? Classes? Vehicles?
What is the general setting and some of the variations?
Most of all, what do you think makes it a good idea? Tell us why it is awesome, so much so that we should be eager to hop on board and help out so as to make such a thing a reality so we can play it as well.
Ive seen you be persistent enough about this on irc and on forums to know that youve got at least something decent in mind, but when it comes to finding a team, mystery does not entice. Let us know what you want people for, and theyre more likely to want to join =)
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scar3crow - InsideQC Staff
- Posts: 1054
- Joined: Tue Jan 18, 2005 8:54 pm
- Location: Alabama
MauveBib wrote:Noone is going to steal your ideas, so just go ahead and lay your plans in front of us. Keeping them secret (or PM only) will just hinder your progress.
Speak for yourself, I plan to steal everything, ideas included....then...somehow...profit from it. Haven't quite figured that middle part yet.
- FrikaC
- Site Admin
- Posts: 1026
- Joined: Fri Oct 08, 2004 11:19 pm
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