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Quake "champions"

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Re: Quake "champions"

Postby mh » Sat Jun 23, 2018 5:49 pm

Madfox wrote:...but from what I have heard all later editions are more backswitched in order to make the comfortabillity of the user more efficïent.

That's what they said about XP back in 2001 too.

frag.machine wrote:Makes sense since it's based on DOOM 2016 codebase.

It's not.
We had the power, we had the space, we had a sense of time and place
We knew the words, we knew the score, we knew what we were fighting for
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Re: Quake "champions"

Postby frag.machine » Sun Jun 24, 2018 4:10 am

mh wrote:
frag.machine wrote:Makes sense since it's based on DOOM 2016 codebase.

It's not.


What. In. The. Hell. :confused: Quake Champions is using in a console engine ? Did I read it right ?
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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