SuperDuper Quake 3.1
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SuperDuper Quake 3.1
new version
i tried to remove the redundant weapons (most), cleaned up the code, organized the weapon arrangement, took out a few of the less interesting monsters, and added a couple of go-kart maps (bondo67, bondo69, bondo87, and bondo90)

i tried to remove the redundant weapons (most), cleaned up the code, organized the weapon arrangement, took out a few of the less interesting monsters, and added a couple of go-kart maps (bondo67, bondo69, bondo87, and bondo90)

- hondobondo
- Posts: 207
- Joined: Tue Sep 26, 2006 2:48 am
Re: SuperDuper Quake 3.1
Qool new version. Haven't seen you post in a while.
Some of the monsters are the mulicolored no model diamonds in DP.

That diamond seems like it has a shotgun and LOL's like Homer.
Some of the monsters are the mulicolored no model diamonds in DP.

That diamond seems like it has a shotgun and LOL's like Homer.
-

xaGe - Posts: 461
- Joined: Wed Mar 01, 2006 8:29 am
- Location: Upstate, New York
Re: SuperDuper Quake 3.1
xaGe wrote:Qool new version. Haven't seen you post in a while.
Some of the monsters are the mulicolored no model diamonds in DP.
That diamond seems like it has a shotgun and LOL's like Homer.
aw feck
thanks
let me know if theyre any others
- hondobondo
- Posts: 207
- Joined: Tue Sep 26, 2006 2:48 am
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