Carmack comments on C++ coding style(!) on Kotaku.com

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frag.machine
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Joined: Sat Nov 25, 2006 1:49 pm

Carmack comments on C++ coding style(!) on Kotaku.com

Post by frag.machine »

I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
revelator
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Re: Carmack comments on C++ coding style(!) on Kotaku.com

Post by revelator »

Interresting read thanks frag :)
Productivity is a state of mind.
leileilol
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Joined: Fri Oct 15, 2004 3:23 am

Re: Carmack comments on C++ coding style(!) on Kotaku.com

Post by leileilol »

Kotaku....... should I expect a reply tree of "cam rack u sold out to consoles rage suck's"?
i should not be here
frag.machine
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Joined: Sat Nov 25, 2006 1:49 pm

Re: Carmack comments on C++ coding style(!) on Kotaku.com

Post by frag.machine »

Actually, no. To my own surprise (hence the "(!)" in the subject), a lot of programmers replies, some obviously doubting about a real Carmack post. But when I read him talking about functional programming I knew it was The One (tm). :)
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
qbism
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Re: Carmack comments on C++ coding style(!) on Kotaku.com

Post by qbism »

Can always get some of that "thx for killing the doom series" on gameinformer.
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