Carmack comments on C++ coding style(!) on Kotaku.com
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Carmack comments on C++ coding style(!) on Kotaku.com
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC
(LordHavoc)
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frag.machine - Posts: 2090
- Joined: Sat Nov 25, 2006 1:49 pm
Re: Carmack comments on C++ coding style(!) on Kotaku.com
Interresting read thanks frag 
Productivity is a state of mind.
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revelator - Posts: 2567
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- Location: inside tha debugger
Re: Carmack comments on C++ coding style(!) on Kotaku.com
Kotaku....... should I expect a reply tree of "cam rack u sold out to consoles rage suck's"?
i should not be here
- leileilol
- Posts: 2783
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Re: Carmack comments on C++ coding style(!) on Kotaku.com
Actually, no. To my own surprise (hence the "(!)" in the subject), a lot of programmers replies, some obviously doubting about a real Carmack post. But when I read him talking about functional programming I knew it was The One (tm). 
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC
(LordHavoc)
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frag.machine - Posts: 2090
- Joined: Sat Nov 25, 2006 1:49 pm
Re: Carmack comments on C++ coding style(!) on Kotaku.com
Can always get some of that "thx for killing the doom series" on gameinformer.
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qbism - Posts: 1236
- Joined: Thu Nov 04, 2004 5:51 am
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