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Tablet concept for FPS games

Postby qbism » Wed Jan 11, 2012 1:48 am

Soon geezers HARDwith COREpoor GAMERSeyesight and $$$
Can compete on a jumbo PSP
EDIT
http://www.razerzone.com/projectfiona
Last edited by qbism on Wed Jan 11, 2012 1:55 am, edited 1 time in total.
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Re: Tablet concept for FPS games

Postby goldenboy » Wed Jan 11, 2012 1:50 am

Technically you just posted a very large ad.
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Re: Tablet concept for FPS games

Postby qbism » Wed Jan 11, 2012 1:56 am

goldenboy wrote:Technically you just posted a very large ad.

Hmmm, and probably with tracking... changed it to a link. The grips looked interesting, maybe should be even bigger since it's going to need a laptop-sized case anyway.
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Re: Tablet concept for FPS games

Postby Baker » Wed Jan 11, 2012 4:25 am

They need to invent something that is really as useful as the mouse for portable devices.

Something like a right-side touchpad for the thumb would be an improvement. Little joysticks and buttons aren't adequate.

And "under $1000" price tag ... well ...

Plus "Intel® Core™ i7". The battery life on that won't be much, not compared to ARM (which every Android or iPad tablet runs). By the way, although it "looks" like a tablet, it isn't. That thing is actually a "notebook" without a keyboard with game controls (i.e. the operating system says "Windows 8" like not the mobile version).

It is a neat idea, though. And it is nice to see a company working on the concept.
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Re: Tablet concept for FPS games

Postby qbism » Wed Jan 11, 2012 5:31 am

I wonder how a mini-trackball would work on the right side, for aiming. A proportional control joystick with the right dampening would still be a step up from a keypad... but they don't give detail on that. Tilting the screen for fine-tune control sounds interesting if it feels "seamless" with the control pad.
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Re: Tablet concept for FPS games

Postby Baker » Wed Jan 11, 2012 5:52 am

qbism wrote:I wonder how a mini-trackball would work on the right side, for aiming.


It'd work great. But manufacturer's probably would never do that. They hate moving parts that can get dirty (like the mouse roll ball).

Still you'd think they could simulate that behavior from a touch pad which doesn't have those problems.
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