Asking for help with old Quake mods

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Baker
Posts: 3666
Joined: Tue Mar 14, 2006 5:15 am

Re: Asking for help with old Quake mods

Post by Baker »

reckless wrote:Heh your fast :)
Sometimes :)
The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
gdiddy62
Posts: 51
Joined: Sat Jan 15, 2011 3:29 am

Re: Asking for help with old Quake mods

Post by gdiddy62 »

WOW! I wasn't expecting anything to happen and haven't checked in days and now! Thank You Baker!!! :D I'll test it immediately!!

edit: YES!! It works perfectly!!

Thanks again Baker and thanks again to Reckless for the previous assistance!

You guys are great!!
revelator
Posts: 2621
Joined: Thu Jan 24, 2008 12:04 pm
Location: inside tha debugger

Re: Asking for help with old Quake mods

Post by revelator »

Np for my part i expect baker to send a bill :lol: nah im sure hees cool ;)
Must have been a glitch with my compiler at the time most of what baker did i also had in my work with the source except the palette fix.
Kinda weird though that the debugger blamed LoadLibrary :lol:
Productivity is a state of mind.
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