.gravity in quake engines
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.gravity in quake engines
Hi.
I noticed, that when you set entity.gravity, it changes gravity for that entity. At least it does in almost all engines, but it doesn't in original dos engine (v1.06).
Was it something that was added in some later version?
I noticed, that when you set entity.gravity, it changes gravity for that entity. At least it does in almost all engines, but it doesn't in original dos engine (v1.06).
Was it something that was added in some later version?
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siska.robert - Posts: 58
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- Location: Czech Republic
3 posts
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