Diablo Quake Mod
Moderator: InsideQC Admins
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Diablo Quake Mod
I seriously want make it! It will based on Prydon Gates by FricaS. Or on Blood Omnicide by Vortex http://omnicide.legacy-of-kain.ru/dev I already wrote about this here viewtopic.php?t=2823&postdays=0&postorder=asc&start=0
I can wait anymore!!!! Now i need modeller and quakeC coder for start.
I think make brifing (for quests), menu, minimap and hp-bar like in Steel Storm. And global map like in Blodd Omnicide. And inventory like in Chris Page example..... And more, and more, and more....
Guys Join me!
I can wait anymore!!!! Now i need modeller and quakeC coder for start.
I think make brifing (for quests), menu, minimap and hp-bar like in Steel Storm. And global map like in Blodd Omnicide. And inventory like in Chris Page example..... And more, and more, and more....
Guys Join me!
- tyrael
- Posts: 13
- Joined: Tue Dec 14, 2010 9:32 am
Re: Diablo Quake Mod
And by the way distributive of Blood Omnicide included QuakeC sources and editors. We can use it as referance for make many cool stuff like menu, spells, gui, inventory, subtitles, dialoges, npc etc.....
- tyrael
- Posts: 13
- Joined: Tue Dec 14, 2010 9:32 am
Re: Diablo Quake Mod
tyrael wrote:Now i need modeller and quakeC coder for start.
cool idea, bro :3
i'm not modeller/coder but i can help you with any 2D work - texturing, concept arts, gui, logotype etc....
pm me if you are interested
my portfolio
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WINGED_DOOM - Posts: 22
- Joined: Tue Nov 30, 2010 10:29 am
Re: Diablo Quake Mod
WINGED_DOOM wrote:pm me if you are interested
Ok. I like your works
- tyrael
- Posts: 13
- Joined: Tue Dec 14, 2010 9:32 am
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