quake 2 models

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ajay
Posts: 559
Joined: Fri Oct 29, 2004 6:44 am
Location: Swindon, UK

quake 2 models

Post by ajay »

I've got converting q2 models to quake pretty well sorted, however not with their weapons intact. Is there a simple, or indeed if that's not possible, a complicated way of getting the weapons converted with them?
Dr. Shadowborg
InsideQC Staff
Posts: 1120
Joined: Sat Oct 16, 2004 3:34 pm

Post by Dr. Shadowborg »

Yes, there's a way, but it is complicated.

Tools you need:
Quark 5 (.md2 to .mdl conversion)
Q2 Modeller (This is where you do the hard work)
Some sort of graphic editing program.

Procedure:
Basically, you need to add the weapon's skin into the main model's skin using the graphic editing program, then plug it into Q2 Modeller, get the main model's skinmaps put in the proper places, then merge the weapon model, and get the weapon's skinmap in the right place as well. Additionally, you will need to edit the frames which don't normally have a gun model. (Usually the death frames) After that you convert using Quark 5.
Sajt
Posts: 1215
Joined: Sat Oct 16, 2004 3:39 am

Post by Sajt »

qME works for that too if you don't want to use Q2 Modeller :D
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