Shameless advertising: randomviolence
Moderator: InsideQC Admins
11 posts
• Page 1 of 1
Shameless advertising: randomviolence
Hey all, hope no-one minds this post since I've labelled it as pimping. If the mods think it's unacceptable, feel free to delete it!
---
The randomviolence site has been updated with some pictures of what you can expect inside the box of randomviolence, if you were to, y'know, order it.
Also, international shipping options are now available.
Cheers
LTH
---
The randomviolence site has been updated with some pictures of what you can expect inside the box of randomviolence, if you were to, y'know, order it.
Also, international shipping options are now available.
Cheers
LTH
-

lth - Posts: 144
- Joined: Thu Nov 11, 2004 1:15 pm
There's now a playable demo available here:
http://www.randomviolence.net/randomvio ... 20demo.pdf
(6mb)
The full game is colour, features 10 rather than 4 characters, 12 weapons, 12 missions, a 2-player campaign, 4 double-size maps and a stack of other equipment.
The demo's free, of course
http://www.randomviolence.net/randomvio ... 20demo.pdf
(6mb)
The full game is colour, features 10 rather than 4 characters, 12 weapons, 12 missions, a 2-player campaign, 4 double-size maps and a stack of other equipment.
The demo's free, of course
-

lth - Posts: 144
- Joined: Thu Nov 11, 2004 1:15 pm
Thanks for that constructive criticism, delivered in a charming and polite fashion
I'll certainly bear it in mind for future artwork.
The reason for the line uniformity is that the original pictures were done by someone else, then I scanned, traced and coloured them. How would you go about shaping the lines?
The reason for the line uniformity is that the original pictures were done by someone else, then I scanned, traced and coloured them. How would you go about shaping the lines?
-

lth - Posts: 144
- Joined: Thu Nov 11, 2004 1:15 pm
-

lth - Posts: 144
- Joined: Thu Nov 11, 2004 1:15 pm
11 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 1 guest
