Quake Dodgeball

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Trickle
Posts: 66
Joined: Thu Mar 26, 2009 11:20 pm

Quake Dodgeball

Post by Trickle »

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dbbase

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dbcastle

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dbvault




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Second Release:


QUAKE DODGEBALL 1.1


- Added missing 24-bit textures to certain models.

- Three new maps by negke: dbbase, dbcastle, and dbvault.

- Renamed models/sounds for better universal server compatibility.

- Bots will no longer go after flying balls

- Added a very special new ball ;)

- You can now save teammates from prison by catching the ball with deathmatch 2, temp1 1





Quake Dodgeball 1.0 Trailer



ENJOY!
Last edited by Trickle on Tue Apr 26, 2011 10:45 pm, edited 8 times in total.
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Error
InsideQC Staff
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Post by Error »

do prison dodgeball! I loved playing that.

two sides. when you are hit, you go behind the other team in their prison. If your team tosses you the ball and you are in the prison, you go back in the game. When all players are in the prison, the other team wins. If you try to throw at another player and they catch, you go to prison.
Trickle
Posts: 66
Joined: Thu Mar 26, 2009 11:20 pm

Post by Trickle »

That is a cool idea! I already have a mapper now, but he is busy with school..so progress might be slow. I'm still open if anyone is interested, I think this would have great replay value.

I already had some thoughts on the gameplay and physics. When you walk into a dodgeball when you already have one, you simply knock it away. When you hit someone with your hard throwing ability, the player goes flying way back Lol. I also thought switching to a third person view as you get taken out would make it much more exciting..I think I'm going to work on the catching model next.
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MasterSplinter
Posts: 54
Joined: Tue Dec 07, 2010 8:00 pm

Post by MasterSplinter »

Sounds like fun ^__^


A nice bloody brawl:
http://www.youtube.com/watch?v=C6ZS4xvWtwo


Power Moves:
http://www.youtube.com/watch?v=fQK0SgxJL1M

Nothing like getting spiked so hard your body gets engulfed in flames!
Trickle
Posts: 66
Joined: Thu Mar 26, 2009 11:20 pm

Post by Trickle »

I'm happy to announce the team is complete! :D

Some surprises coming up very soon
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negke
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Post by negke »

Heh, nice idea. Can't hurt to have another entry in the 'Quake goes Sports' category. With a Quake dodgeball mod, the "bombardment" scene from Simpsons comes to mind. Though wouldn't it be more like Quake if it were played with a player (or monster) head instead of a regular ball?
gnounc
Posts: 428
Joined: Mon Apr 06, 2009 6:26 am

Post by gnounc »

or the vores missile.
although i really like the look of that dodgeball in pic, i think it makes
it instantly recognizable what the mod is.
Frenzy
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:)

Post by Frenzy »

I am highly looking forward to this. As a matter of fact, I had dreamed of this years ago, I'm glad somebody else has finally thought of it with the knowledge of how to. I can't wait :D Definately would love to help test this stuff out!
MasterSplinter
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Joined: Tue Dec 07, 2010 8:00 pm

Post by MasterSplinter »

I'll host the MOD if I am able to... Open source esp. would make it easier to do so with Universal Server.
Trickle
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Joined: Thu Mar 26, 2009 11:20 pm

Post by Trickle »

Quake Dodgeball Trailer


Release is coming very soon! :)
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negke
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Post by negke »

Haha, alright. I expected there to be only a total of one or two balls in the match - now it looks more like a dodgeball spamfest. Multiple ball types are a good idea. Ugly maps, though.
Trickle
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Joined: Thu Mar 26, 2009 11:20 pm

Post by Trickle »

test maps negke :wink:

You can determine the amount of balls every game with the scratch1 command.
Last edited by Trickle on Tue Apr 12, 2011 3:53 am, edited 3 times in total.
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Trickle
Posts: 66
Joined: Thu Mar 26, 2009 11:20 pm

Post by Trickle »

There will also be an optional classic 1-hit kill mode using temp1.

deathmatch "2" adds the special balls.
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Trickle
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Joined: Thu Mar 26, 2009 11:20 pm

Post by Trickle »

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Here is the first official public release, so no one is left out in the cold!


QUAKE DODGEBALL 1.0
Last edited by Trickle on Tue Apr 12, 2011 10:59 pm, edited 11 times in total.
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Baker
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Joined: Tue Mar 14, 2006 5:15 am

Post by Baker »

I think this whole idea is very cool. I like the Quake guy animation in post #1.
The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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