what's the best tool for making sprites in quake?
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what's the best tool for making sprites in quake?
just like the topic states, opinions?
having an issue, with my smoke sprite i tried using the latest fimg.
this is what happens (btw there is no yellow in my sprite)
i opened up my sprite in fimg after saving it and some funky stuff happened.
http://www.mediafire.com/?bt4j5d78j573ouk
having an issue, with my smoke sprite i tried using the latest fimg.
this is what happens (btw there is no yellow in my sprite)
i opened up my sprite in fimg after saving it and some funky stuff happened.
http://www.mediafire.com/?bt4j5d78j573ouk
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ceriux - Posts: 2223
- Joined: Sat Sep 06, 2008 3:30 pm
- Location: Indiana, USA
Looks to me like there is indeed yellow in your sprite. You probably messed something up during palette conversion. (What did you use for this?) The last couple of frames do use the correct transparent colour.
F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
- Sajt
- Posts: 1215
- Joined: Sat Oct 16, 2004 3:39 am
i used photoshop with the color index already set to quakes pallet (to select the colors i took a picture of quakes pallet and selected them directly from it, next i copied them from photoshop to fimg. saved it as a spr then all the frames got messed up like that.
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ceriux - Posts: 2223
- Joined: Sat Sep 06, 2008 3:30 pm
- Location: Indiana, USA
Be careful with adquedit. I've heard stories of people deleting all their Quake folder or their project folder using it. I've never personally done so, but be warned. Great program though.
I think that if you delete a folder from the program that you've added asa project/base folder, it really deletes it from the pc. So try not to do that.
I think that if you delete a folder from the program that you've added asa project/base folder, it really deletes it from the pc. So try not to do that.
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Error - InsideQC Staff
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- Joined: Fri Nov 05, 2004 5:15 am
- Location: VA, USA
Re: what's the best tool for making sprites in quake?
I tried alot with fimg, but stucked at the palette thing (it f*cked up my conchars and at the end the rest of my gfx.wad...)
the only program that reads conchars right IS fimg for me.
the only program that reads conchars right IS fimg for me.
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Ranger366 - Posts: 203
- Joined: Thu Mar 18, 2010 5:51 pm
i use fimg because it doesn't delete my quake folder (yes this happens when you 'remove a project', so much trouble to go through just to edit simple sprites no?)
the Fimg palette thing I solve by making multiple copies of fimg, renaming fimg's executable and making appropriate palettes for each fimg folder. so i can right click->open with->fimgforhexen2.exe.
the latest version of fimg should not do the 'flip it all' feature.
fimg isnt crap, there is no better or elegant solution. it was made because that didn't exist in a long time for quake.
the Fimg palette thing I solve by making multiple copies of fimg, renaming fimg's executable and making appropriate palettes for each fimg folder. so i can right click->open with->fimgforhexen2.exe.
the latest version of fimg should not do the 'flip it all' feature.
fimg isnt crap, there is no better or elegant solution. it was made because that didn't exist in a long time for quake.
i should not be here
- leileilol
- Posts: 2783
- Joined: Fri Oct 15, 2004 3:23 am
leileilol wrote:i use fimg because it doesn't delete my quake folder
a question... how did you do that that your posts make me look like a fool?
fimg isnt crap of course, but that palette thing wasnt documented i think. my PC doesnt contain any Quaketools right now... gonna restock.
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Ranger366 - Posts: 203
- Joined: Thu Mar 18, 2010 5:51 pm
ceriux wrote:i used photoshop with the color index already set to quakes pallet (to select the colors i took a picture of quakes pallet and selected them directly from it, next i copied them from photoshop to fimg. saved it as a spr then all the frames got messed up like that.
To grab the real quake pallete I use WinQuake: take a screenshot in PCX format, open it in your favorite image editor, export the palette from it. Since I use PSP (an ancient version, tbh), I export it to PSP palette format (.pal).
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC
(LordHavoc)
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frag.machine - Posts: 2090
- Joined: Sat Nov 25, 2006 1:49 pm
You can do that in Paint Shop Pro too if you rename palette.lmp to palette.raw. QME can also convert between .lmp and JASC format .pal.
F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
- Sajt
- Posts: 1215
- Joined: Sat Oct 16, 2004 3:39 am
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