QuakeRemix
Moderator: InsideQC Admins
17 posts
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QuakeRemix
http://www.quakeremix.com
Raise your hand if you like this project... should be easy enough to not to.
Raise your hand if you like this project... should be easy enough to not to.
i should not be here
- leileilol
- Posts: 2783
- Joined: Fri Oct 15, 2004 3:23 am
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Error - InsideQC Staff
- Posts: 865
- Joined: Fri Nov 05, 2004 5:15 am
- Location: VA, USA
Ugh. Look what they did to the poor death knight.
And the scrag. It looks like something outta Quake4. And the ogres! God no! And then there's the fiend, that looks more like it belongs in Doom3 than quake. And don't even get me started on the shambler, vore, and spawn.
And the scrag. It looks like something outta Quake4. And the ogres! God no! And then there's the fiend, that looks more like it belongs in Doom3 than quake. And don't even get me started on the shambler, vore, and spawn.
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Dr. Shadowborg - InsideQC Staff
- Posts: 1110
- Joined: Sat Oct 16, 2004 3:34 pm
I've gotta say, I feel the same - the new takes on the monsters don't do much for me. As the good doctor said, they look too much like they belong in Doom 3/Quake 4.
Although, all things considered, it's good to see that they're making progress.
Although, all things considered, it's good to see that they're making progress.
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Quake Matt - Posts: 129
- Joined: Sun Jun 05, 2005 9:59 pm
as long as they use ALL new content, id Software won't care.
they're pretty ok with things like that.
they're pretty ok with things like that.
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Error - InsideQC Staff
- Posts: 865
- Joined: Fri Nov 05, 2004 5:15 am
- Location: VA, USA
I leave my hands where they belong. 
Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
- Spirit
- Posts: 1031
- Joined: Sat Nov 20, 2004 9:00 pm
Oh I dunno, the fish looks pretty decent. The enforcer isn't too bad except that he's missing his backpack. 
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Entar - Posts: 439
- Joined: Fri Nov 05, 2004 7:27 pm
- Location: At my computer
17 posts
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