Nazi zombies portable released
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Nazi zombies portable released
Hi everyone. We finaly managed to release our game called nazi zombies portable. Its a remake of cod 5 and black ops zombie mode for psp and pc using the engine we all love. Currently the psp have bug that crashes the game (out of ram) but it have been fixed (waiting for athorization in moddb) go check it out if you want:
http://www.indiedb.com/games/nazi-zombies-portable/
credits to nzp team (i am the "coder" of it)
http://www.indiedb.com/games/nazi-zombies-portable/
credits to nzp team (i am the "coder" of it)
- Jukki
- Posts: 214
- Joined: Wed Apr 07, 2010 4:59 am
Interesting stuff. I've checked in on your moddb page from time to time and am happy to see a released PSP project.
Has single player?
Has single player?
The night is young. How else can I annoy the world before sunsrise?
Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Baker - Posts: 3666
- Joined: Tue Mar 14, 2006 5:15 am
Jukki wrote:well it is singleand an coop.
Btw uses your proquake for psp
Hehe.
The night is young. How else can I annoy the world before sunsrise?
Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
-

Baker - Posts: 3666
- Joined: Tue Mar 14, 2006 5:15 am
Jukki wrote:well it is singleand an coop.
Btw uses your proquake for psp
Great title!
I downloaded it. Is there source code for it somewhere?
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MasterSplinter - Posts: 54
- Joined: Tue Dec 07, 2010 8:00 pm
If you are referring to the ProQuake PSP engine, the engine source is in this thread.
The night is young. How else can I annoy the world before sunsrise?
Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
-

Baker - Posts: 3666
- Joined: Tue Mar 14, 2006 5:15 am
the first door you can open. also you might want to take a look at ur guy's flame thrower. check out my comment on your indiedb news post i posted a picture of what im talking about.
and by progress i mean that bug that gets the zombies stuck behind the wall so you cant go further in the rounds. after you open that first door they start getting stuck. i tested every thing throughly. if you turn on god mode and sit in the first room. they continue on fine. now when you open that door, they start getting stuck. simple fix? add a func_push that activeates after so much game time passes, turn it on and shove them out of there. after its been on for about 30 secs or something turn it back off.
and by progress i mean that bug that gets the zombies stuck behind the wall so you cant go further in the rounds. after you open that first door they start getting stuck. i tested every thing throughly. if you turn on god mode and sit in the first room. they continue on fine. now when you open that door, they start getting stuck. simple fix? add a func_push that activeates after so much game time passes, turn it on and shove them out of there. after its been on for about 30 secs or something turn it back off.
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ceriux - Posts: 2223
- Joined: Sat Sep 06, 2008 3:30 pm
- Location: Indiana, USA
well i also turned on no clip and he wasnt out of the map. he was just walking into a wall.
sometimes they will walk back and fourth and you can see them for a few seconds. they're just choosing not to walk to the front.
your nazi's are afraid of dying again.
also could you do me a favor and link your game to this quake group on moddb/indiedb =)?
http://www.moddb.com/groups/quakedb/
im going to be writing a review sometime soon im going to post it there.
sometimes they will walk back and fourth and you can see them for a few seconds. they're just choosing not to walk to the front.
your nazi's are afraid of dying again.
also could you do me a favor and link your game to this quake group on moddb/indiedb =)?
http://www.moddb.com/groups/quakedb/
im going to be writing a review sometime soon im going to post it there.
-

ceriux - Posts: 2223
- Joined: Sat Sep 06, 2008 3:30 pm
- Location: Indiana, USA
ceriux wrote:also could you do me a favor and link your game to this quake group on moddb/indiedb =)?
http://www.moddb.com/groups/quakedb/
im going to be writing a review sometime soon im going to post it there.
how? XD
- Jukki
- Posts: 214
- Joined: Wed Apr 07, 2010 4:59 am
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