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Model WIP: Crazy Ball Mech Monster

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Model WIP: Crazy Ball Mech Monster

Postby Error » Thu Dec 15, 2005 10:55 am

ok, so here's a mech monster model I started tonight. The model isn't too good, I know, but the animations are fairly good. I'm looking for someone to skinmap it, and skin it. I suck at both. This would be put up as a free model project. Anyone could use it, if they so desired. (with proper credit ;))

thank you

http://www.digitalfunk.org/error/models/ball_wip.mdl

a crappy pic of the model:

Image
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Postby leileilol » Thu Dec 15, 2005 11:12 am

it's the running muffin
i should not be here
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Postby Error » Thu Dec 15, 2005 11:13 am

I made that model VERY fast :P

the focus this time was on animation. My second go at animating.
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Postby Dr. Shadowborg » Thu Dec 15, 2005 6:22 pm

Animations are good, though it could use some landing animations to go with it's fly and flip animations.

/me looks at skinmap and dies from horror

As far as attacks, I'd recommend giving it a seeker missile 6-pack (three shots of two), and some sort of deathknight type laser spread.
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Postby Error » Thu Dec 15, 2005 9:12 pm

actually, it was just made as a quick monster that just runs fast and hurls itself at you. play the fly frames backwards for a landing after hitting something :) I'll make proper frames soon.

want it skinned before I move ahead with it
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Postby Error » Fri Dec 16, 2005 6:06 am

nm, Chillo's taking care of the skinning process :)

thanks everyone though
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Postby Error » Fri Dec 16, 2005 11:46 am

final:
Image

animated:
Image

compared next to player.mdl:
Image

download:
http://lament.madl33t.net/uploads/ballmech.mdl

if you use this model, please credit Error and Chillo.
thank you
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Postby RenegadeC » Fri Dec 16, 2005 3:31 pm

cute
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Postby FrikaC » Fri Dec 16, 2005 4:08 pm

interesting, my skin attempt was browner, because gray skins look too white & too out of place in game. We both love rivets though.
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Postby Quake Matt » Fri Dec 16, 2005 6:24 pm

How about adding some rust and general wear and tear to it? That'd brown it up a bit.
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Postby Dr. Shadowborg » Fri Dec 16, 2005 7:45 pm

Quake Matt wrote:How about adding some rust and general wear and tear to it? That'd brown it up a bit.


Except that you have to keep in mind that these things are suicidal in nature, what with running at the player at high speed then leaping at them before exploding. As a result, I'd imagine that they would probably be mass-produced, and used up against earth's forces without much time to rust.

I'll download it, depending on the skinmap layout, I might do some additional skins for this bugger ;)
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Postby Error » Fri Dec 16, 2005 9:20 pm

Dr. Shadowborg has it down ;)

hope everyone enjoys it
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Postby Dr. Shadowborg » Fri Dec 16, 2005 10:27 pm

Error wrote:Dr. Shadowborg has it down ;)

hope everyone enjoys it


BTW, how about some gib models for it Error? :P :wink:
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