Don't look
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Don't look
Quakeville is a game where you can Quake with your friends.
Image from http://tale-of-tales.com/forum/viewtopic.php?p=104552&sid=5b889cefb2cf1c0caf6244c9aaacc71f
Image from http://tale-of-tales.com/forum/viewtopic.php?p=104552&sid=5b889cefb2cf1c0caf6244c9aaacc71f
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qbism - Posts: 1236
- Joined: Thu Nov 04, 2004 5:51 am
Someone should actually make it.
Ken Thompson wrote:One of my most productive days was throwing away 1000 lines of code.
Get off my lawn!
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dreadlorde - Posts: 268
- Joined: Tue Nov 24, 2009 2:20 am
After reading that 1%+ of global population has a Farmville account, I did a search for "quake isometric" and found that pixelart.
It's been done for Doom with point-and-click http://www.moddb.com/games/doom-fall-of-mars
Can look at starting points like Prydon's Gate and frag.machine's custom cam http://forums.inside3d.com/viewtopic.php?t=1158
45 degree camera set far away with low FOV.
It's been done for Doom with point-and-click http://www.moddb.com/games/doom-fall-of-mars
Can look at starting points like Prydon's Gate and frag.machine's custom cam http://forums.inside3d.com/viewtopic.php?t=1158
45 degree camera set far away with low FOV.
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qbism - Posts: 1236
- Joined: Thu Nov 04, 2004 5:51 am
KrimZoN did an isometric Quake engine experiment once with Crusader as an inspiration in mind, I am not sure if he has ever released anything of it, but yes the isometric perspective camera CAN be done in Quake with engine changes to turn the view into a fixed orthographic perspective. Not sure if it can be done in software though for flashquake...
i should not be here
- leileilol
- Posts: 2783
- Joined: Fri Oct 15, 2004 3:23 am
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