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Quake 2 - Creating the matching PCX Textures...

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Quake 2 - Creating the matching PCX Textures...

Postby Ranger366 » Sat May 29, 2010 4:58 pm

Hello dear inside3d community,
i have some problems with creating pcx files for Quake 2, they are displayed wrong with wrong palette code. I dont know wich program i haveto use to save them right for Quake 2. I used Paint.NET with an PCX File Plugin before. I only know that i have to import the Q2 palette or so, but with no matching program...
Thanks to everyone for reading and helping, im really sorry for my poor english.

Ranger366
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Postby r00k » Sat May 29, 2010 5:36 pm

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Postby Ranger366 » Sat May 29, 2010 6:08 pm

Thank you for the fast reply!
Im using wally now, seems to work, thank you very much!
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