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Postby Chip » Tue Apr 06, 2010 7:56 pm

I got some questions regarding some Quake mods, that some of you might help me with:

1. Baker, you sent an email to the owners of Shrak and Malice a while ago (read it on QuakeOne). Got any answer? What's your position on me hosting these mods on QuakeWiki.net? They're abandonware.

2. Question #1 brings me to the next one, do any of you guys have Malice? I had it but I lost it somehow.

3. I tried decompiling the Nehahra progs.dat. No chance. Used frikdec and proqcc -dec. I know they compiled it using some Pascal related executable file, something weird. No source decompiling flame please.

4. Can I play Nehahra using the latest DarkPlaces build? Or the nehahra.exe file is a modified DarkPlaces engine? I saw the source somewhere?

Thanks in advance.
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Postby Biodude » Tue Apr 06, 2010 8:20 pm

I have been looking everywhere for malice, want it too :D
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Postby leileilol » Tue Apr 06, 2010 8:38 pm

1/2. http://www.amazon.com/dp/B0009K000G/
http://www.amazon.com/dp/B0007ZLIWC/ ; also there is no such thing as "abandonware".

3. Nehahra source was made available at one point

4. Yes, though for the "game" you will lack mod file playback (though modplug is supported)
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Postby Chip » Tue Apr 06, 2010 8:50 pm

leileilol wrote:1/2. http://www.amazon.com/dp/B0009K000G/
http://www.amazon.com/dp/B0007ZLIWC/ ; also there is no such thing as "abandonware".

3. Nehahra source was made available at one point

4. Yes, though for the "game" you will lack mod file playback (though modplug is supported)


Shrak and Malice are pretty cheap. Didn't think of searching Amazon.
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Postby goldenboy » Wed Apr 07, 2010 1:19 am

I have Malice. It's really quite good. Of course I can't upload or link it.
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Postby Biodude » Wed Apr 07, 2010 11:22 am

man, I used to even have malice XD

Don't really wanna buy a quake TC for 5 bucks with ordering and such :?
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Postby Spirit » Wed Apr 07, 2010 11:47 am

It's worth it.
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Postby Chip » Wed Apr 07, 2010 11:47 am

Biodude wrote:man, I used to even have malice XD


What's XD?

Another question: Do any of you have the After the Fall QC source? I tried decompiling it using frikdek and it yields errors. ProQCC does the job but the source is incomplete and it does not compile back.

Regarding my "abandonware" statement, all commercial mods, or closed-source mods are now abandoned. Sure, Malice and Shrak are for sale on Amazon, but what's the worst thing that could happen for posting such mods on QuakeWiki.net? A warning email.

I tried today to email the team of After the Fall. No chance. All mails bounced back. It's a closed-source mod. Why? It was released free but without source. It happened in 1997. Those modders are grown-ups now, with children and stuff. I'm sure they're not gonna be bothered if some decompiled source popped up somewhere on the internet.

So, do not overlook my question :wink: I still need the ATF source.

I found Nehahra QC source. It's awful. It's a combination of something and Pascal and QC.

What other ways for decompiling a progs.dat do you know? (apart from frikdec and proqcc-dec)

Thanks.

EDIT: I'm not going to post any commercial mod or decompiled source without a written consent of the original author, or a strong support from Inside3D community. All my requests are for personal use only. Not trying to start a war.
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oh yeah what is XD?

Postby UrbanKid » Wed Apr 07, 2010 2:10 pm

hey malice and shrak! nice...have to pay for 5 bucks but its worth it
but i don't have any cash on me now so yea i am saving money for xbox oh yeah what is XD/XO/Xl? my friends keep typing these stuff
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Re: oh yeah what is XD?

Postby Chip » Wed Apr 07, 2010 2:14 pm

UrbanKid wrote:oh yeah what is XD/XO/Xl? my friends keep typing these stuff


:oops: It occurred to me it's a simple emoticon. So, disregard my XD comment. lol
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Postby Spirit » Wed Apr 07, 2010 3:17 pm

Chip wrote:Regarding my "abandonware" statement, all commercial mods, or closed-source mods are now abandoned. Sure, Malice and Shrak are for sale on Amazon, but what's the worst thing that could happen for posting such mods on QuakeWiki.net? A warning email.


The worst that will happen is people despising you or your site. That being said I would host all those old commercial things (apart from Quake and its 2 "proper" missionpacks itself) if I finally got the motivation (or external help) with some good reviews of them. I actually already have the files uploaded.

In my opinion: Just do it. Be very clear about the legal situation (unless you want to protect yourself from possible issues with the right holders by deliberately pretending you thought it was legal).
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Postby Chip » Wed Apr 07, 2010 3:26 pm

Got your point Spirit. Don't know yet about it, still have lots of things to organize regarding my Quake ideas and projects. But if I'll do it, it will have strong disclaimers and legal stuff. As much as possible, anyway.

Spirit wrote:The worst that will happen is people despising you or your site.


You mean the authors, right? I guess the community will be happy to have all these mods available.
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Postby MauveBib » Wed Apr 07, 2010 3:37 pm

Chip wrote:You mean the authors, right? I guess the community will be happy to have all these mods available.


Quite a few members of the community are... particular... about copyright law.
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Postby Chip » Wed Apr 07, 2010 5:55 pm

MauveBib wrote:
Chip wrote:You mean the authors, right? I guess the community will be happy to have all these mods available.


Quite a few members of the community are... particular... about copyright law.


Got it! Thanks for your answers.
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Postby Spirit » Wed Apr 07, 2010 5:56 pm

Yes, the community rather. And it is good that people consider rights very important. Very very good.

I am kind of a hypocrite on this particular topic though as I do not feel anyone getting hurt. :oops: Not to mention that I find the laws flawed about expiration.
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