OT: 3d transport tycoon help?
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OT: 3d transport tycoon help?
So, drawing on the collective experience here, I was wondering if anyone knew of any shortcuts I could take in building a 3d transport-tycoon-alike game?
Ideally, I think, I would really like some sort of 3d engine with deformable terrain and a floating camera with a relevant tutorial / demo project already set up for me dive into.
If I didn't need the landscape to be editable, obviously I'd just do it in Quake!
Any help or pointers gratefully received!
Ideally, I think, I would really like some sort of 3d engine with deformable terrain and a floating camera with a relevant tutorial / demo project already set up for me dive into.
If I didn't need the landscape to be editable, obviously I'd just do it in Quake!
Any help or pointers gratefully received!
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lth - Posts: 144
- Joined: Thu Nov 11, 2004 1:15 pm
-

lth - Posts: 144
- Joined: Thu Nov 11, 2004 1:15 pm
4 posts
• Page 1 of 1
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