I have several questions below about quake c, who can help me?
1. in qc files, i can't find definition of function named frik_****, why?
such as frik_stuffcmd, frik_WriteAngle ... just declaration in the
bot_qw.qc file.
2. #21, #57 means what?
crack frikbot modification based on quake c?
Re: crack frikbot modification based on quake c?
I have several questions below about quake c, who can help me?
1. in qc files, i can't find definition of function named frik_****, why?
such as frik_stuffcmd, frik_WriteAngle ... just declaration in the
bot_qw.qc file.
2. #21, #57 means what?
See question 1.
void () frik_**** = #57; its the definition of frik_***
#57 is the internal builting number, so Its like a pointer:
char * basevideo = 0xBF00;
Internally all builins has a no, from 1 (fixme) to ....whatever
#1, #2, #3,...
You certainly need to learn much more about QC before to start "brain surgery" on frikbots. Anyway... GOOD LUCK!!
1. in qc files, i can't find definition of function named frik_****, why?
such as frik_stuffcmd, frik_WriteAngle ... just declaration in the
bot_qw.qc file.
2. #21, #57 means what?
See question 1.
void () frik_**** = #57; its the definition of frik_***
#57 is the internal builting number, so Its like a pointer:
char * basevideo = 0xBF00;
Internally all builins has a no, from 1 (fixme) to ....whatever
#1, #2, #3,...
You certainly need to learn much more about QC before to start "brain surgery" on frikbots. Anyway... GOOD LUCK!!