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Inside3D Asks #2: What are your favorite editting tools?

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Postby c0burn » Sat May 16, 2009 6:42 am

Mapping & Compiling

WC 3.3 with hmap2

2D Artwork

Paint Shop Pro
Fimg

3D Modeling and Animation

QME, Quark, Quick 3d Pro, Blender, gmax

QC Programming & Compiling

notepad2 / frikqcc / my brain
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Postby Supa » Sat May 16, 2009 5:00 pm

Mapping: I'm most familiar with Stoneless but I moved to Worldcraft because I needed vertex editing. :) I want to try and pick up the new QuakeEd someday.. Since I usually map for my own DP projects I use hmap2.

Modelling: Hopefully by the end of this year I'll be able to say I can use Blender, we'll see. :|

QC: Notepad++ & FTEQCC.
aut viam inveniam aut faciam
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Postby GiffE » Sat May 16, 2009 6:31 pm

Mapping: GTK Radiant
2D Artwork: Photoshop CS4
3D Modeling and Animation: 3ds Max 2009
QC Programming & Compiling: UltraEdit Sudio w/ QuakeC language highlighting and FTEQCC configured so it compiles, shows output in the compiler listbox (so you can do the double click on errors someone else spoke of)
Engine Programming & Compiling: Visual Studio 2005
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