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Additional Quake Player Animations?

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Postby jim » Sun Dec 05, 2010 3:43 pm

Now that I look at the gun, I think it looks much like the Plasmagun in Doom.. or maybe.. the Minigun (id called it Chaingun) for the butt, Plasmagun for the middle and Rocket Launcher for the muzzle.
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Postby Feared » Sun Dec 05, 2010 5:37 pm

jim wrote:Now that I look at the gun, I think it looks much like the Plasmagun in Doom.. or maybe.. the Minigun (id called it Chaingun) for the butt, Plasmagun for the middle and Rocket Launcher for the muzzle.


Always looked like a Grenade Launcher to me. (the original quake gun)
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Postby negke » Sun Dec 05, 2010 6:24 pm

It's clearly a multi-gun.
And that model looks awesome indeed.
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Postby Electro » Sun Dec 05, 2010 8:28 pm

Sajt: hah yeah I think i'll give it an AO, should sort out bits and pieces like that, and maybe I'll fix the seam across the stomach too
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Postby dreadlorde » Sun Dec 05, 2010 9:37 pm

frag.machine wrote:Oh boy, this looks terrific! Too bad you won't work more on it. : :cry:
He just said he was getting paid to work on it. I think Electro means he can't completely redo the model.
Ken Thompson wrote:One of my most productive days was throwing away 1000 lines of code.

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Postby frag.machine » Mon Dec 06, 2010 1:38 am

dreadlorde wrote:
frag.machine wrote:Oh boy, this looks terrific! Too bad you won't work more on it. : :cry:
He just said he was getting paid to work on it. I think Electro means he can't completely redo the model.


Yes, but the original idea was to recreate the player model having Quake animations plus some suggested sequences. Oh well, at least isn't going to waste. And Electro: nice to know you're getting some money for your work. :)
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Re: Additional Quake Player Animations?

Postby mindzx » Sat Nov 24, 2012 12:47 am

So, is 3 years of Port Folio time.....Is that enough to just ZIP it up / toss it on the WWW for download? in As-Is condition obviously, beggers aren't choosey.
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Re: Additional Quake Player Animations?

Postby gdiddy62 » Sun Nov 25, 2012 6:45 pm

3 years sounds good :)

Would like to see this on the WWW

somebody could surely finish any loose ends??
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