Forum

Frame Code Generator

Discuss anything not covered by any of the other categories.

Moderator: InsideQC Admins

Frame Code Generator

Postby Stealth Kill » Sat Nov 29, 2008 8:23 pm

I wrote this small tool it generates qc frame code
and outputs like this

Code: Select all
$frame Test1 Test2 Test3 Test4 Test5 Test6 Test7 Test8 Test9 Test10


void()   player_test1   =   [   $Test1,   player_test2   ] {};
void()   player_test2   =   [   $Test2,   player_test3   ] {};
void()   player_test3   =   [   $Test3,   player_test4   ] {};
void()   player_test4   =   [   $Test4,   player_test5   ] {};
void()   player_test5   =   [   $Test5,   player_test6   ] {};
void()   player_test6   =   [   $Test6,   player_test7   ] {};
void()   player_test7   =   [   $Test7,   player_test8   ] {};
void()   player_test8   =   [   $Test8,   player_test9   ] {};
void()   player_test9   =   [   $Test9,   player_test10   ] {};
void()   player_test10   =   [   $Test10,   player_test11   ] {};
void()   player_test11   =   [   $Test1,   player_test12   ] {};
void()   player_test12   =   [   $Test2,   player_test13   ] {};
void()   player_test13   =   [   $Test3,   player_test14   ] {};
void()   player_test14   =   [   $Test4,   player_test15   ] {};
void()   player_test15   =   [   $Test5,   player_test16   ] {};



Download Here:
http://www.file-upload.net/download-128 ... r.rar.html

It´s not perfect but very helpful for me.
It saves as output.txt
Stealth Kill
 
Posts: 83
Joined: Fri Dec 29, 2006 12:34 pm

Postby ceriux » Sun Nov 30, 2008 3:40 am

should upload it to filefront too
User avatar
ceriux
 
Posts: 2223
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Postby Error » Sun Nov 30, 2008 6:31 am

I made one that was a tad simpler.

you enter:

player_run
then how many frames and it did all that for you :P
User avatar
Error
InsideQC Staff
 
Posts: 865
Joined: Fri Nov 05, 2004 5:15 am
Location: VA, USA

Postby ceriux » Sun Nov 30, 2008 6:48 am

cool, we need a website or something with all these files on it so everyone can find them easyier!
User avatar
ceriux
 
Posts: 2223
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Postby r00k » Sun Nov 30, 2008 8:01 am

r00k
 
Posts: 1110
Joined: Sat Nov 13, 2004 10:39 pm

Postby ceriux » Sun Nov 30, 2008 8:03 am

i dont see any on there :/
User avatar
ceriux
 
Posts: 2223
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Postby Willem » Sun Nov 30, 2008 10:55 am

I've started up a new download site to take over from shub-hub and, I hope you don't mind, but I put your utility up there. Everyone can download from here if they want to:

http://www.quaketastic.com/cgi-bin/file ... ows/quakec

Thanks!
Willem
 
Posts: 73
Joined: Wed Jan 23, 2008 10:58 am

Postby scar3crow » Sun Nov 30, 2008 5:16 pm

Willem is officially one of the coolest persons ever.
...and all around me was the chaos of battle and the reek of running blood.... and for the first time in my life I knew true happiness.
User avatar
scar3crow
InsideQC Staff
 
Posts: 1054
Joined: Tue Jan 18, 2005 8:54 pm
Location: Alabama

Postby ceriux » Sun Nov 30, 2008 5:46 pm

are we going to get the password to it to upload?
User avatar
ceriux
 
Posts: 2223
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Postby Willem » Sun Nov 30, 2008 5:55 pm

Same as shub-hub!
Willem
 
Posts: 73
Joined: Wed Jan 23, 2008 10:58 am

Postby Electro » Sun Nov 30, 2008 7:28 pm

Time to migrate files over! weeeee
Benjamin Darling
http://www.bendarling.net/

Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
http://www.reflexfps.net/
Electro
 
Posts: 312
Joined: Wed Dec 29, 2004 11:25 pm
Location: Brisbane, Australia

Postby Willem » Sun Nov 30, 2008 7:30 pm

Well, not entirely. I'm going to be mirroring the old shub-hub on that same domain name so this will really only be for files moving forward. Old links will still work and whatever is on shub currently should still live on.

I mean, feel free to upload, but the old shub archives are definitely going to be maintained.
Willem
 
Posts: 73
Joined: Wed Jan 23, 2008 10:58 am

Postby Spirit » Sun Nov 30, 2008 7:56 pm

Yes, I am just sorting through that. :)
Some useless clutter will go but all links should continue working (that's the idea).
Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
Spirit
 
Posts: 1031
Joined: Sat Nov 20, 2004 9:00 pm

Postby MauveBib » Mon Dec 01, 2008 2:19 pm

Willem, you are a legend.
Apathy Now!
User avatar
MauveBib
 
Posts: 634
Joined: Thu Nov 04, 2004 1:22 am

Postby MeTcHsteekle » Tue Jan 13, 2009 1:36 am

stealthy, please excuse my ever occurring ignorance, but i cant figure out how to use this :S , like is there a spacific folder set up?

i also cant figure out the terrain generator by...umm..that other guy ... i know these two things arnt related :S
bah
MeTcHsteekle
 
Posts: 399
Joined: Thu May 15, 2008 10:46 pm
Location: its a secret


Return to General Discussion

Who is online

Users browsing this forum: No registered users and 3 guests