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LAN coop

Postby ajay » Sun Oct 19, 2008 4:58 pm

Sorry, sorry, sorry - I just can't work out how to get Quake coop working; setting it up and joining.

A full, brief, direction-pointing or in any way helpful guide much appreciated.
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Postby Baker » Sun Oct 19, 2008 7:29 pm

On your computer start whatever Quake like normal:

disconnect
maxplayers 4
deathmatch 0
coop 1
map start
status <-- will show ip address or network name

On LAN computer #2

Connect 192.168.1.100 (ip address shown in status command)
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Postby Wazat » Sun Oct 19, 2008 7:40 pm

I start Quake like this:

Darkplaces -listen 8 +coop 1 +deathmatch 0 +map start

Really only the -listen flag is necessary, and then you can use Quake's multiplayer menu to start the server.

Darkplaces will typically detect the host automatically, and I think standard Quake did this on a lan as well. My friend and I even managed to join without problems over Hamachi, several hundred miles apart, and had a blast playing through the original Q1 SP from start to finish.

I hope you're able to connect! Make sure your firewall knows to not block your Quake engine. You might even need to specify a different port.
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Postby ajay » Mon Oct 20, 2008 10:08 am

Cheers, all working, thank you
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Postby ajay » Tue Oct 21, 2008 9:37 am

My son and I had great fun playing thorugh the whole game last night; he's still more of a Quake 3 fan though :x , but I think thats just about being able to frag his dad really...
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Postby Baker » Tue Oct 21, 2008 1:36 pm

Wazat wrote:Really only the -listen flag is necessary


If you only intend to have 4 or less players, you don't need the listen flag. You can just type "maxplayers 4" in the console.

The listen flag enables >4 player slots in vanilla Quake and DarkPlaces doesn't even have this limitation, you can set maxplayers to anything.
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Postby CocoT » Tue Oct 21, 2008 4:22 pm

ajay wrote:he's still more of a Quake 3 fan though :x , but I think thats just about being able to frag his dad really...


Haha :D
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