What are you working on?
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Yay! It's becoming a really cool game Urre, nice work.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC
(LordHavoc)
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frag.machine - Posts: 2090
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Error - InsideQC Staff
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Looks like a game I used to play when I was young, Ignition. Low-poly mini cars, simple terrain (those trees are awesome) and you've got yourself a nice mini game. 
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Chip - Posts: 575
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Error - InsideQC Staff
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Error: here's some footage from a very old version of Twig (albeit newer than what's released) which shows off some cars with steering capabilities. It was in a very bad stage, we we're tweaking back and forth so physics were a bit off and the cars were very slippery. Nothing a good tweakage couldn't fix though. Strap-on-bomb Car is based on this.
I was once a Quake modder
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Urre - Posts: 1109
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Done quite a lot of work since pics/videos, but mostly detail and could be considered 'spoilers' if shown. Just made an 'arrival gate' for monsters, and have tinkered with their positioning/timing etc., quite happy with, may (almost certainly) un-code or change the usual sounds. Below is a video of the test map. Everything is placeholder apart from the gate, which is a copy of a prefab I re-did for scale and monster use!
http://www.youtube.com/watch?v=0t0UfzLUn-c
http://www.youtube.com/watch?v=0t0UfzLUn-c
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ajay - Posts: 559
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http://red.planetarena.org - Alien Arena and the CRX engine
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ceriux - Posts: 2223
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