Forum

What are you working on?

Discuss anything not covered by any of the other categories.

Moderator: InsideQC Admins

Postby Teiman » Wed Apr 14, 2010 8:59 pm

Jim: these work is getting really professional looking :-) good work, and good luck, continue
Teiman
 
Posts: 309
Joined: Sun Jun 03, 2007 9:39 am

Postby Lardarse » Thu Apr 15, 2010 8:23 am

Downsider wrote:If the props are MDL's the PSP can render them significantly faster. Only problem is, at least for me, that Radiant refuses to work on my machine, and I heard you can see MDL's in the 3D view. Can anybody help me out?

Vista/7? Disable desktop compositing in the shortcut to Radiant, then try again.
Roaming status: Testing and documentation
User avatar
Lardarse
 
Posts: 266
Joined: Sat Nov 05, 2005 1:58 pm
Location: Bristol, UK

Postby jim » Thu Apr 15, 2010 11:45 am

gnounc wrote:I think he's carrying a gun because those pincers only make it so far away!

Plus I really wanna see him pick someone up with those pincers, lift him up to the sky and pop him full of lead with a crazed look in his eye!


Yea, I've thought of some various melee attacks. He could also grab someone with the lower arms and then puncture the enemy with the spikes multiple times and then throw the bloody thing at other enemies. I've also thought of that he could also whack the enemy into walls if he's close enough. Throwing the enemy at other enemies could make them fall down from the hit. Well, these attacks would be only for unarmed combat.

I've only thought to use three buttons for attacking, so button1 (mb1) = primary or left hand attack.. button2 (mb2) = alternate or right hand attack.. button3 (mb3? or something from keyboard?) = melee attack with the spikes. Ah, yea, just remembered that I wanted different move directions create different attacks, similar to a beat 'em up game. I guess it'll be possible grab into enemies with just the spikes and without that attack selected randomly.
zbang!
User avatar
jim
 
Posts: 599
Joined: Fri Aug 05, 2005 2:35 pm
Location: In The Sun

Postby Downsider » Thu Apr 15, 2010 10:18 pm

Lardarse wrote:
Downsider wrote:If the props are MDL's the PSP can render them significantly faster. Only problem is, at least for me, that Radiant refuses to work on my machine, and I heard you can see MDL's in the 3D view. Can anybody help me out?

Vista/7? Disable desktop compositing in the shortcut to Radiant, then try again.


Thanks, mate. I also realize how stupid it was of me not to include any information in my post except that it doesn't work :roll:
User avatar
Downsider
 
Posts: 621
Joined: Tue Sep 16, 2008 1:35 am

Postby jim » Thu Apr 22, 2010 1:48 am

I drawed some colour pattern. It's not complete yet.. the green inside the orange, etc is just a mockup splat.. I have thought of having some 4 different looking colour patterns. I think they should all have a bit similar style, but still different, so they're not all just this kind of blotches.

Image

two other angles:
http://koti.mbnet.fi/jeejeeje/wip/swarr ... r_a_02.jpg
http://koti.mbnet.fi/jeejeeje/wip/swarr ... r_a_03.jpg
zbang!
User avatar
jim
 
Posts: 599
Joined: Fri Aug 05, 2005 2:35 pm
Location: In The Sun

Postby Biodude » Thu Apr 22, 2010 1:50 am

woah, nice jim :D
User avatar
Biodude
 
Posts: 186
Joined: Wed Aug 27, 2008 7:17 pm

Postby r00k » Thu Apr 22, 2010 6:27 am

Now that's what I'm talking about! Nice Job! Look out avatar hunters!
r00k
 
Posts: 1110
Joined: Sat Nov 13, 2004 10:39 pm

Postby jim » Thu Apr 29, 2010 1:22 am

mmm... decided to make the colour patterns a bit differently. I didn't quite like the previous ones. Well, so far I've got 2 with this newer style, but maybe they're too similar.

Image

behind:
http://koti.mbnet.fi/jeejeeje/wip/swarr ... r_b_07.jpg

other skin:
http://koti.mbnet.fi/jeejeeje/wip/swarr ... r_a_06.jpg
http://koti.mbnet.fi/jeejeeje/wip/swarr ... r_a_07.jpg
zbang!
User avatar
jim
 
Posts: 599
Joined: Fri Aug 05, 2005 2:35 pm
Location: In The Sun

Postby r00k » Thu Apr 29, 2010 3:20 am

Nice orange tones...
reminds me of this
Image

What does his hair look like with transparency??

Unless you are going for the "look at my hair, Oops there goes your arm!"... angle

This is the coolest looking player model I'vse seen in a long time!
r00k
 
Posts: 1110
Joined: Sat Nov 13, 2004 10:39 pm

Postby leileilol » Fri Apr 30, 2010 1:35 pm

Image
i should not be here
leileilol
 
Posts: 2783
Joined: Fri Oct 15, 2004 3:23 am

Postby goldenboy » Fri Apr 30, 2010 1:54 pm

Looks pretty good leilei.
User avatar
goldenboy
 
Posts: 924
Joined: Fri Sep 05, 2008 11:04 pm
Location: Kiel

Postby ceriux » Fri Apr 30, 2010 2:48 pm

tits look a little flat compared to the concept behind and head seems smooshed also compared to the concept behind. other wise very very nice.
User avatar
ceriux
 
Posts: 2223
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Postby Dr. Shadowborg » Fri Apr 30, 2010 3:51 pm

Looks great leileilol!

Finally a succubus that is actually sexy and attractive looking, rather than unattractive with goat legs! :D

/me shivers from horror at the traumatic memory (What the hell was Raven thinking?!)
User avatar
Dr. Shadowborg
InsideQC Staff
 
Posts: 1110
Joined: Sat Oct 16, 2004 3:34 pm

Postby jim » Fri Apr 30, 2010 5:02 pm

I'd like to see a harpy...
zbang!
User avatar
jim
 
Posts: 599
Joined: Fri Aug 05, 2005 2:35 pm
Location: In The Sun

Postby Dr. Shadowborg » Fri Apr 30, 2010 7:34 pm

jim wrote:I'd like to see a harpy...


Only if they look like these:
Image

Otherwise, no thanks. :P

Actually, a Castlevania Valkyrie would be interesting to see...
User avatar
Dr. Shadowborg
InsideQC Staff
 
Posts: 1110
Joined: Sat Oct 16, 2004 3:34 pm

PreviousNext

Return to General Discussion

Who is online

Users browsing this forum: No registered users and 1 guest