What are you working on?
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Downsider wrote:If the props are MDL's the PSP can render them significantly faster. Only problem is, at least for me, that Radiant refuses to work on my machine, and I heard you can see MDL's in the 3D view. Can anybody help me out?
Vista/7? Disable desktop compositing in the shortcut to Radiant, then try again.
Roaming status: Testing and documentation
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Lardarse - Posts: 266
- Joined: Sat Nov 05, 2005 1:58 pm
- Location: Bristol, UK
gnounc wrote:I think he's carrying a gun because those pincers only make it so far away!
Plus I really wanna see him pick someone up with those pincers, lift him up to the sky and pop him full of lead with a crazed look in his eye!
Yea, I've thought of some various melee attacks. He could also grab someone with the lower arms and then puncture the enemy with the spikes multiple times and then throw the bloody thing at other enemies. I've also thought of that he could also whack the enemy into walls if he's close enough. Throwing the enemy at other enemies could make them fall down from the hit. Well, these attacks would be only for unarmed combat.
I've only thought to use three buttons for attacking, so button1 (mb1) = primary or left hand attack.. button2 (mb2) = alternate or right hand attack.. button3 (mb3? or something from keyboard?) = melee attack with the spikes. Ah, yea, just remembered that I wanted different move directions create different attacks, similar to a beat 'em up game. I guess it'll be possible grab into enemies with just the spikes and without that attack selected randomly.
zbang!
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jim - Posts: 599
- Joined: Fri Aug 05, 2005 2:35 pm
- Location: In The Sun
Lardarse wrote:Downsider wrote:If the props are MDL's the PSP can render them significantly faster. Only problem is, at least for me, that Radiant refuses to work on my machine, and I heard you can see MDL's in the 3D view. Can anybody help me out?
Vista/7? Disable desktop compositing in the shortcut to Radiant, then try again.
Thanks, mate. I also realize how stupid it was of me not to include any information in my post except that it doesn't work
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Downsider - Posts: 621
- Joined: Tue Sep 16, 2008 1:35 am
I drawed some colour pattern. It's not complete yet.. the green inside the orange, etc is just a mockup splat.. I have thought of having some 4 different looking colour patterns. I think they should all have a bit similar style, but still different, so they're not all just this kind of blotches.
two other angles:
http://koti.mbnet.fi/jeejeeje/wip/swarr ... r_a_02.jpg
http://koti.mbnet.fi/jeejeeje/wip/swarr ... r_a_03.jpg
two other angles:
http://koti.mbnet.fi/jeejeeje/wip/swarr ... r_a_02.jpg
http://koti.mbnet.fi/jeejeeje/wip/swarr ... r_a_03.jpg
zbang!
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jim - Posts: 599
- Joined: Fri Aug 05, 2005 2:35 pm
- Location: In The Sun
mmm... decided to make the colour patterns a bit differently. I didn't quite like the previous ones. Well, so far I've got 2 with this newer style, but maybe they're too similar.
behind:
http://koti.mbnet.fi/jeejeeje/wip/swarr ... r_b_07.jpg
other skin:
http://koti.mbnet.fi/jeejeeje/wip/swarr ... r_a_06.jpg
http://koti.mbnet.fi/jeejeeje/wip/swarr ... r_a_07.jpg
behind:
http://koti.mbnet.fi/jeejeeje/wip/swarr ... r_b_07.jpg
other skin:
http://koti.mbnet.fi/jeejeeje/wip/swarr ... r_a_06.jpg
http://koti.mbnet.fi/jeejeeje/wip/swarr ... r_a_07.jpg
zbang!
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jim - Posts: 599
- Joined: Fri Aug 05, 2005 2:35 pm
- Location: In The Sun
Looks great leileilol!
Finally a succubus that is actually sexy and attractive looking, rather than unattractive with goat legs!
/me shivers from horror at the traumatic memory (What the hell was Raven thinking?!)
Finally a succubus that is actually sexy and attractive looking, rather than unattractive with goat legs!
/me shivers from horror at the traumatic memory (What the hell was Raven thinking?!)
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Dr. Shadowborg - InsideQC Staff
- Posts: 1110
- Joined: Sat Oct 16, 2004 3:34 pm
jim wrote:I'd like to see a harpy...
Only if they look like these:
Otherwise, no thanks.
Actually, a Castlevania Valkyrie would be interesting to see...
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Dr. Shadowborg - InsideQC Staff
- Posts: 1110
- Joined: Sat Oct 16, 2004 3:34 pm
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