What are you working on?
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Dr. Shadowborg - InsideQC Staff
- Posts: 1110
- Joined: Sat Oct 16, 2004 3:34 pm
I'm working on a Warcraft 3 mod of Quake. I already have weapon pickups and changing weapons working, and that was the biggest technical risk standing in my way. Woo-hoo!
I'm planning on making it handle Deathmatch and CTF. All 8 original weapons will be offered (I have axe, nailgun, shotgun and super shotgun done). I'd like to have either mana or items function as ammo.
I'll keep you guys posted. Quake pays tribute to lots of games with mods of them. Now we try the other way around.
I'm planning on making it handle Deathmatch and CTF. All 8 original weapons will be offered (I have axe, nailgun, shotgun and super shotgun done). I'd like to have either mana or items function as ammo.
I'll keep you guys posted. Quake pays tribute to lots of games with mods of them. Now we try the other way around.
When my computer inevitably explodes and kills me, my cat inherits everything I own. He may be the only one capable of continuing my work.
- Wazat
- Posts: 771
- Joined: Fri Oct 15, 2004 9:50 pm
- Location: Middle 'o the desert, USA
Wazat wrote:I'm working on a Warcraft 3 mod of Quake. I already have weapon pickups and changing weapons working, and that was the biggest technical risk standing in my way. Woo-hoo!
I'm planning on making it handle Deathmatch and CTF. All 8 original weapons will be offered (I have axe, nailgun, shotgun and super shotgun done). I'd like to have either mana or items function as ammo.
I'll keep you guys posted. Quake pays tribute to lots of games with mods of them. Now we try the other way around.
you should make a moddb profile please =D
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ceriux - Posts: 2223
- Joined: Sat Sep 06, 2008 3:30 pm
- Location: Indiana, USA
It will require frozen throne. Sorry
Frozen throne adds so many modding features it's hard to do without.
I should add a moddb profile. I wonder if my old one has been deleted for inactivity yet... lol
I should add a moddb profile. I wonder if my old one has been deleted for inactivity yet... lol
When my computer inevitably explodes and kills me, my cat inherits everything I own. He may be the only one capable of continuing my work.
- Wazat
- Posts: 771
- Joined: Fri Oct 15, 2004 9:50 pm
- Location: Middle 'o the desert, USA
Some textures I've been working on for a few days..
http://koti.mbnet.fi/jeejeeje/wip/moss_01.jpg
http://koti.mbnet.fi/jeejeeje/wip/moss_02.jpg
http://koti.mbnet.fi/jeejeeje/wip/moss_03.jpg
http://koti.mbnet.fi/jeejeeje/wip/moss_04.jpg
http://koti.mbnet.fi/jeejeeje/wip/liquid_01.jpg
http://koti.mbnet.fi/jeejeeje/wip/liquid_02.jpg
http://koti.mbnet.fi/jeejeeje/wip/moss_01.jpg
http://koti.mbnet.fi/jeejeeje/wip/moss_02.jpg
http://koti.mbnet.fi/jeejeeje/wip/moss_03.jpg
http://koti.mbnet.fi/jeejeeje/wip/moss_04.jpg
http://koti.mbnet.fi/jeejeeje/wip/liquid_01.jpg
http://koti.mbnet.fi/jeejeeje/wip/liquid_02.jpg
zbang!
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jim - Posts: 599
- Joined: Fri Aug 05, 2005 2:35 pm
- Location: In The Sun
jim wrote:Some textures I've been working on for a few days..
Nice textures, but the moss shouldn't be glossy. It gives that metallic look. Bump is enough.
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Chip - Posts: 575
- Joined: Wed Jan 21, 2009 9:12 am
- Location: Dublin, Ireland
jim wrote:It's meant to be wet... I guess it fails at that.. and moss_03 pic is not really showing moss... some slimy stuff and peat that's under the moss.
I got that slimy stuff, but it kinda fails at "wetness". Maybe you should make the texture wet in the graphic program you use (Photoshop). I don't know how, and I am aware that making it glossy resembles wetness. Hmm, tough one.
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Roo Holidays
Fear not the dark, but what the dark hides.
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Chip - Posts: 575
- Joined: Wed Jan 21, 2009 9:12 am
- Location: Dublin, Ireland
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