Forum

What are you working on?

Discuss anything not covered by any of the other categories.

Moderator: InsideQC Admins

Postby Irritant » Tue Oct 06, 2009 5:39 pm

The crotch is way too wide, makes him look bowlegged.

A good idea would be to compare the outline to an outline of an actual human to get the proportions right, they are still all quite a bit off.
http://red.planetarena.org - Alien Arena and the CRX engine
Irritant
 
Posts: 250
Joined: Mon May 19, 2008 2:54 pm
Location: Maryland

Postby ceriux » Tue Oct 06, 2009 7:03 pm

looking MUCH better, i still say fix his crotch ! would you like to have a flat penis o.O? also i think just making the inner parts of the legs wider would fix what worldspawn is talking about. (prolly have to make his feet match his legs afterwards) keep it up! i like your model!
User avatar
ceriux
 
Posts: 2223
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Postby frag.machine » Wed Oct 07, 2009 12:24 am

worldspawn wrote:lol of course I extrude and subdivide :o
yay, trivial updates!

Image


lol Master Chief is wearing spandex!
But TBH the model itself is well done, nice work worldspawn.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
User avatar
frag.machine
 
Posts: 2090
Joined: Sat Nov 25, 2006 1:49 pm

Postby ceriux » Wed Oct 07, 2009 2:19 am

User avatar
ceriux
 
Posts: 2223
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Postby r00k » Wed Oct 07, 2009 11:29 am

Looks well done, but reminds me of a football player wearing a motorcycle helmet
r00k
 
Posts: 1110
Joined: Sat Nov 13, 2004 10:39 pm

Postby Irritant » Wed Oct 07, 2009 2:29 pm

Working on a new map, well it's a remake of an old map of mine, but so far bears no resemblance to the original.

Image

Image

Image
http://red.planetarena.org - Alien Arena and the CRX engine
Irritant
 
Posts: 250
Joined: Mon May 19, 2008 2:54 pm
Location: Maryland


Postby ceriux » Tue Oct 20, 2009 7:31 pm

what is that looks pretty nice? -nvm

will there ever be a windows version?! i want to use it!
User avatar
ceriux
 
Posts: 2223
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Postby lth » Tue Oct 20, 2009 7:55 pm

Irritant, that looks fucking awesome. Where are those Mars Attacks models from? Will they be in the level?
User avatar
lth
 
Posts: 144
Joined: Thu Nov 11, 2004 1:15 pm

Postby Irritant » Wed Oct 21, 2009 1:55 pm

lth wrote:Irritant, that looks fucking awesome. Where are those Mars Attacks models from? Will they be in the level?


Thanks!

Those Martians are player characters.
http://red.planetarena.org - Alien Arena and the CRX engine
Irritant
 
Posts: 250
Joined: Mon May 19, 2008 2:54 pm
Location: Maryland

Postby mh » Wed Oct 21, 2009 6:07 pm

ceriux wrote:what is that looks pretty nice? -nvm

will there ever be a windows version?! i want to use it!

ToeTag I would expect. If memory serves it's Objective C so it's unlikely to get a Windows port.
We had the power, we had the space, we had a sense of time and place
We knew the words, we knew the score, we knew what we were fighting for
User avatar
mh
 
Posts: 2292
Joined: Sat Jan 12, 2008 1:38 am

Postby Downsider » Wed Oct 21, 2009 9:47 pm

mh wrote:If memory serves it's Objective C so it's unlikely to get a Windows port.


Imagine an iPhone port.. Hot damn..
User avatar
Downsider
 
Posts: 621
Joined: Tue Sep 16, 2008 1:35 am

Postby mh » Wed Oct 21, 2009 9:58 pm

Downsider wrote:
mh wrote:If memory serves it's Objective C so it's unlikely to get a Windows port.


Imagine an iPhone port.. Hot damn..

Now that would be almost worth getting an iPhone for! :D
We had the power, we had the space, we had a sense of time and place
We knew the words, we knew the score, we knew what we were fighting for
User avatar
mh
 
Posts: 2292
Joined: Sat Jan 12, 2008 1:38 am

Postby Willem » Thu Oct 22, 2009 10:28 am

Imagine an iPhone port.. Hot damn..


Haha, now that would be interesting ...
Willem
 
Posts: 73
Joined: Wed Jan 23, 2008 10:58 am

Postby c0burn » Tue Oct 27, 2009 1:02 am

http://c0burn.net/menudat.avi

Working on a MENU.DAT (Darkplaces) for a mod I'm fiddling about with. Mouse cursors are fun. 8)
c0burn
 
Posts: 208
Joined: Fri Nov 05, 2004 12:48 pm
Location: Liverpool, England

PreviousNext

Return to General Discussion

Who is online

Users browsing this forum: No registered users and 1 guest