What are you working on?
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Thanks for the comments.
re: vores being female...
The Quake Manual refers to the Vore as a he, though personally, I preferred to think of it as an asexual "It".

re: vores being female...
The Quake Manual refers to the Vore as a he, though personally, I preferred to think of it as an asexual "It".
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Dr. Shadowborg - InsideQC Staff
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- Joined: Sat Oct 16, 2004 3:34 pm
negke wrote:That vore is very cool, indeed. A fairly simple but very effective visual modification. Any more cyber versions in the works (ie. Fiend and Shambler)?
Not at this time, though that may change according to need... (and if I can figure out what new "hardware" would be appropriate for installation...
c0burn: Neat, even neater still is that I liked the looks of the software you were using so I googled it, and found out it's freeware now.
And just so I don't totally derail the topic, here's a nice stack of screenshots of this start map I finished for Hellsmash!
http://tlb.quakedev.com/hsmash/shots/hs_skill/
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Dr. Shadowborg - InsideQC Staff
- Posts: 1110
- Joined: Sat Oct 16, 2004 3:34 pm
Unfortunately I can't make any promises about finishing it, but it's intended to be a tower defense level. Humans have captured Shubby and mind controlled her, but the monsters aren't happy about it. You have to defend the tower as monsters swarm in. As levels progress you can upgrade your defenses on the castle, and the number of monster shapes shubby can turn you into increases.
When my computer inevitably explodes and kills me, my cat inherits everything I own. He may be the only one capable of continuing my work.
- Wazat
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- Location: Middle 'o the desert, USA
Cool stuff Jim!
I assume you're yet to go through and remove the unneeded edges?
I assume you're yet to go through and remove the unneeded edges?
Benjamin Darling
http://www.bendarling.net/
Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
http://www.reflexfps.net/
http://www.bendarling.net/
Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
http://www.reflexfps.net/
- Electro
- Posts: 312
- Joined: Wed Dec 29, 2004 11:25 pm
- Location: Brisbane, Australia
Electro wrote:Cool stuff Jim!
I assume you're yet to go through and remove the unneeded edges?
Thanks
zbang!
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jim - Posts: 599
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