What are you working on?
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Whoa! I almost crapped my pants. Awesome story, ajay.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC
(LordHavoc)
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frag.machine - Posts: 2090
- Joined: Sat Nov 25, 2006 1:49 pm
Finished the level I had been working on, made a little video of it with me playing a trio of bots.
http://www.youtube.com/watch?v=XauJFNgkHKU
http://www.youtube.com/watch?v=XauJFNgkHKU
http://red.planetarena.org - Alien Arena and the CRX engine
- Irritant
- Posts: 250
- Joined: Mon May 19, 2008 2:54 pm
- Location: Maryland
I cannot wait for my new laptop to arrive so I can play AlienAreaIrritant wrote:Finished the level I had been working on, made a little video of it with me playing a trio of bots.
http://www.youtube.com/watch?v=XauJFNgkHKU
Ken Thompson wrote:One of my most productive days was throwing away 1000 lines of code.
Get off my lawn!
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dreadlorde - Posts: 268
- Joined: Tue Nov 24, 2009 2:20 am
Second chapter uploaded.
http://www.ajaysquakesite.co.uk/earthquake/news.htm
http://www.ajaysquakesite.co.uk/earthquake/news.htm
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ajay - Posts: 559
- Joined: Fri Oct 29, 2004 6:44 am
- Location: Swindon, UK
And third: http://www.ajaysquakesite.co.uk/earthquake/news.htm this one needs to be most re-written
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ajay - Posts: 559
- Joined: Fri Oct 29, 2004 6:44 am
- Location: Swindon, UK
A very unrealistic WW2 total conversion for the darkplaces engine. I'm aiming to keep it well under 256mb and have it run on some of the worst computers ever made. It's kind of going to be the ideal game of me and some friends I lan with*.
EDIT: feel free to suggest names, right now it's just "ww2 mod".
*if it ever gets finished
EDIT: feel free to suggest names, right now it's just "ww2 mod".
*if it ever gets finished
- horrorporn
- Posts: 29
- Joined: Tue Sep 21, 2010 5:38 pm
- Location: Australia
Yay! WW2 meets TF2!
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC
(LordHavoc)
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frag.machine - Posts: 2090
- Joined: Sat Nov 25, 2006 1:49 pm
Have updated my earthQUAKE site. Will tinker some more, 'cos I'm like that.
Have planned chapter 5 of the back story, been at work for the last 22hrs, so nothing written, just in my head. To be honest I know where's it going, because it has to, mod-wise.
I'm making a video of mapping in Worldcraft, not really advanced stuff; it's mainly for non-Quake/Mapping/Modders I know.
Will maybe do some mapping this weekend, but I'm probably *whispers* going to finish Halo Reach....
*EDIT*
Just updated it even more. Lots of stuff added. Can't help meself.
Have planned chapter 5 of the back story, been at work for the last 22hrs, so nothing written, just in my head. To be honest I know where's it going, because it has to, mod-wise.
I'm making a video of mapping in Worldcraft, not really advanced stuff; it's mainly for non-Quake/Mapping/Modders I know.
Will maybe do some mapping this weekend, but I'm probably *whispers* going to finish Halo Reach....
*EDIT*
Just updated it even more. Lots of stuff added. Can't help meself.
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ajay - Posts: 559
- Joined: Fri Oct 29, 2004 6:44 am
- Location: Swindon, UK
Have pretty much finished the back story. 6 short chapters. Most needs re-writing as I'm not the best at the writing and such.
Really ought to start doing some mapping...
Edit for link:
http://www.ajaysquakesite.co.uk/earthquake/
Really ought to start doing some mapping...
Edit for link:
http://www.ajaysquakesite.co.uk/earthquake/
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ajay - Posts: 559
- Joined: Fri Oct 29, 2004 6:44 am
- Location: Swindon, UK
horrorporn wrote:A very unrealistic WW2 total conversion for the darkplaces engine. I'm aiming to keep it well under 256mb and have it run on some of the worst computers ever made. It's kind of going to be the ideal game of me and some friends I lan with*.
EDIT: feel free to suggest names, right now it's just "ww2 mod".
*if it ever gets finished
"Medal of Horror","WTFWW2?!","NaziHunters"
- r00k
- Posts: 1110
- Joined: Sat Nov 13, 2004 10:39 pm
r00k wrote:horrorporn wrote:A very unrealistic WW2 total conversion for the darkplaces engine. I'm aiming to keep it well under 256mb and have it run on some of the worst computers ever made. It's kind of going to be the ideal game of me and some friends I lan with*.
EDIT: feel free to suggest names, right now it's just "ww2 mod".
*if it ever gets finished
"Medal of Horror","WTFWW2?!","NaziHunters"
WWTF2
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC
(LordHavoc)
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frag.machine - Posts: 2090
- Joined: Sat Nov 25, 2006 1:49 pm
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