What are you working on?

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toneddu2000
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Location: Italy

Re: What are you working on?

Post by toneddu2000 »

Very cool frag.machine! One thing I didn't understand: casting spell costs mana-like ammo? Because, in the video is not clear. Can player cast invisibility as many time as he likes?
Meadow Fun!! - my first commercial game, made with FTEQW game engine
frag.machine
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Joined: Sat Nov 25, 2006 1:49 pm

Re: What are you working on?

Post by frag.machine »

toneddu2000 wrote:Very cool frag.machine! One thing I didn't understand: casting spell costs mana-like ammo? Because, in the video is not clear. Can player cast invisibility as many time as he likes?
Yes, there are 4 mana varieties, replacing regular Quake ammo. In the video the default HUD was disabled because I intend to remake it in CSQC, otherwise you'd see the mana reduction. Every spell has a mana cost, but since gameplay is stealth-based I made the mantle of shadows fairly cheap and requiring only blue mana, so it can be reasonably abused (I guess this expression probably makes no sense in english, but oh well... You get what I mean :D ).

There will be another video in the next weekend where I'll show most of the working spells at full force (you acquire or upgrade spells retrieving specific Ancient Tomes, that replaces regular weapons). Prepare for a more action-oriented footage.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
toneddu2000
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Joined: Tue Feb 24, 2009 4:39 pm
Location: Italy

Re: What are you working on?

Post by toneddu2000 »

frag.machine wrote:Yes, there are 4 mana varieties, replacing regular Quake ammo.
Ok, cool.
frag.machine wrote:I made the mantle of shadows fairly cheap and requiring only blue mana, so it can be reasonably abused (I guess this expression probably makes no sense in english, but oh well... You get what I mean :D ).
That makes perfectly sense in italian, too! :lol:
frag.machine wrote:Prepare for a more action-oriented footage.
Wow
Meadow Fun!! - my first commercial game, made with FTEQW game engine
Barnes
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Re: What are you working on?

Post by Barnes »

animated normalmaps for water surfaces
https://www.youtube.com/watch?v=sE0HrjSkVi0
toneddu2000
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Location: Italy

Re: What are you working on?

Post by toneddu2000 »

Very cool effect Barnes! You're doing a great work on your engine!
Meadow Fun!! - my first commercial game, made with FTEQW game engine
toneddu2000
Posts: 1395
Joined: Tue Feb 24, 2009 4:39 pm
Location: Italy

Re: What are you working on?

Post by toneddu2000 »

Created a 3d scene with CSQC and GLSL without any external asset: 3d entities, textures and map scene is generated procedurally. It also shows how to use GLSL for post-processing effects

Video

FTEQW GLSL Showreel Project showcase + mini-tutorial

Mouse 1 to enable GLSL post-processing, Mouse 2 to enable depth field, Mouse wheel to scroll post-processing effects
Meadow Fun!! - my first commercial game, made with FTEQW game engine
Barnes
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Re: What are you working on?

Post by Barnes »

old style film filter
Image
toneddu2000
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Re: What are you working on?

Post by toneddu2000 »

really really cool! GLSL?
Meadow Fun!! - my first commercial game, made with FTEQW game engine
Barnes
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Re: What are you working on?

Post by Barnes »

yes glsl
Barnes
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Re: What are you working on?

Post by Barnes »

Perspective correction for hi-FOV values

fov 130, no correction
Image

with correction
Image
Barnes
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Re: What are you working on?

Post by Barnes »

update cin filter effect (download video for hi quality, google disk make low quality preview)
https://drive.google.com/file/d/0B49RlX ... HFfX2ctSXM
toneddu2000
Posts: 1395
Joined: Tue Feb 24, 2009 4:39 pm
Location: Italy

Re: What are you working on?

Post by toneddu2000 »

Really really good effect, compliments Barnes! I like the idea that, in addition to the usual "old movie stuff", you add a color correction pass, which adds a personal look, very stylish
Meadow Fun!! - my first commercial game, made with FTEQW game engine
ceriux
Posts: 2230
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Re: What are you working on?

Post by ceriux »

remaking wizard from halo...


Image
toneddu2000
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Re: What are you working on?

Post by toneddu2000 »

It seems very similar! Are you creating your own version or will it be identical as possible to original?
Meadow Fun!! - my first commercial game, made with FTEQW game engine
ceriux
Posts: 2230
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Re: What are you working on?

Post by ceriux »

Identicle as possible.. I have a reference photo with a grid from birds eye view. It wont be 100% but id say like around 90% accurate. Theme wise im just trying to make it medieval-ish.

Ive actually about finished ill post another screen asap.
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