Maybe: https://sourceforge.net/p/fteqw/code/HE ... apture.txtError wrote:Sadly, I still haven't found a reliable way to take good videos... so I'll have to look more into that.
Looks like a cool start though!
Maybe: https://sourceforge.net/p/fteqw/code/HE ... apture.txtError wrote:Sadly, I still haven't found a reliable way to take good videos... so I'll have to look more into that.
Thanks, qbism! Unfortunately, to make it work like sandbox editor, lighting system in FTE should be totally changed and I don't think Spike will do it soon, so I consider it (if I fix some problems with translate gizmo) a good alternative to radiant for small levels with dynamic lights and for ones who want to test in realtime their maps without recompilingqbism wrote:Good video on the editor. Will it be for making entire levels, or sandbox inside large open maps?
I look forward to trying your mod someday. Maybe I can get my six year old son to play as he does play other mods like Qreate and Dodgeball with me from time to time.Error wrote:Sadly, I still haven't found a reliable way to take good videos... so I'll have to look more into that.
Cool, plus a detailed list of hardware specifications and OS. This is great for diagnosing user issues.Barnes wrote:try to use nvidia api (get num of gpu's)