Aliens-Quake toatl conversion on telejano engine
Moderator: InsideQC Admins
I have TWO aliens mods
(maybe more)
This one:
and this one:
This one:
clear
echo " ALIENS "
echo
echo
echo
echo " Copyright (C) 2003 ICE, GOMEZ, RAFALLEN "
echo
//echo
//echo
//echo " Send e-mail: rafallen@pf.pl"
and this one:
******************************
* A L I E N Q U A K E 1.0 *
******************************
*************
X. CREDITS
John Diamond: Models, QC programming, graphics, level design, sounds,
concepts.
Gustav Tax‚n: Level design, graphics, sounds, concepts, Web page.
Dave Wallin: Level design, QC programming, models, graphics, sounds,
concepts.
Shane Conway: PR.
Original Story line: Sverre Kvernmo
- Teiman
- Posts: 309
- Joined: Sun Jun 03, 2007 9:39 am
Teiman wrote:I have TWO aliens mods(maybe more)
I guess the first one is the ONE. Could you please post links to them? I'll try to mirror the first one on QuakeWiki.net. That is, if no copyright issue arises.
QuakeWiki
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Roo Holidays
Fear not the dark, but what the dark hides.
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Roo Holidays
Fear not the dark, but what the dark hides.
-

Chip - Posts: 575
- Joined: Wed Jan 21, 2009 9:12 am
- Location: Dublin, Ireland
I have uploaded the versions i have here:
http://zerror.com/mods/sosueme/
a word of warning: probabbly my version is modified or as a ugly config file, and stuff, if you have other zip version of these mods, ignore this ones. Also, mirror this thing, I will delete the copy with no warning.
http://zerror.com/mods/sosueme/
a word of warning: probabbly my version is modified or as a ugly config file, and stuff, if you have other zip version of these mods, ignore this ones. Also, mirror this thing, I will delete the copy with no warning.
- Teiman
- Posts: 309
- Joined: Sun Jun 03, 2007 9:39 am
I think suing people for mods was a 90's thing. Now companies are much smarter. Now, companies have learn how to instrumentalize(?) these mods for good /-:, both lawyers and PR people have a better idea of what to do with these things to protect his rights AND looks like cool people.
Also, no one is really paying attention to obscure mods. You need to do a lot of noise to get some attention from these people.
Inside3d is very safe here. Our black background protect us. Is practically impenetrable for all, but the most hardcore QuakeC programmer :-O
Anyway, I still think is a good idea to avoid movies and books.
Also, no one is really paying attention to obscure mods. You need to do a lot of noise to get some attention from these people.
Inside3d is very safe here. Our black background protect us. Is practically impenetrable for all, but the most hardcore QuakeC programmer :-O
Anyway, I still think is a good idea to avoid movies and books.
- Teiman
- Posts: 309
- Joined: Sun Jun 03, 2007 9:39 am
Thanks Tei, snatched them both. I will upload them to QuakeWiki.net. It's safe for you to delete them. You don't want to get sued or something. 
QuakeWiki
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Roo Holidays
Fear not the dark, but what the dark hides.
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Roo Holidays
Fear not the dark, but what the dark hides.
-

Chip - Posts: 575
- Joined: Wed Jan 21, 2009 9:12 am
- Location: Dublin, Ireland
These are files I saved:
http://www.quaddicted.com/temp/alien.rar
http://www.quaddicted.com/temp/telejano.rar
http://www.quaddicted.com/temp/textures.rar
Not sure what is in those but fallus666 released them. I'll remove them in 24 hours. Because I am low on space, not because of any legal fear.
http://www.quaddicted.com/temp/alien.rar
http://www.quaddicted.com/temp/telejano.rar
http://www.quaddicted.com/temp/textures.rar
Not sure what is in those but fallus666 released them. I'll remove them in 24 hours. Because I am low on space, not because of any legal fear.
Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
- Spirit
- Posts: 1031
- Joined: Sat Nov 20, 2004 9:00 pm
Here is a link to the original Alien Quake, the 1.1 version which had the better models, etc. The 1.0 version just had reskinned fiends, so I recommend this one.
http://www.quaketerminus.com/mods/alienq11.zip
http://www.quaketerminus.com/mods/alienq11.zip
http://red.planetarena.org - Alien Arena and the CRX engine
- Irritant
- Posts: 250
- Joined: Mon May 19, 2008 2:54 pm
- Location: Maryland
Mods are on QuakeWiki.net now.
Alien Quake 1.1 - http://www.quakewiki.net/quake-1/mods/alien-quake [Thanks Irritant]
Aliens RC for Telejano - http://www.quakewiki.net/quake-1/mods/aliens-tc [Thanks Spirit]
Alien Quake 1.1 - http://www.quakewiki.net/quake-1/mods/alien-quake [Thanks Irritant]
Aliens RC for Telejano - http://www.quakewiki.net/quake-1/mods/aliens-tc [Thanks Spirit]
QuakeWiki
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Roo Holidays
Fear not the dark, but what the dark hides.
getButterfly - WordPress Support Services
Roo Holidays
Fear not the dark, but what the dark hides.
-

Chip - Posts: 575
- Joined: Wed Jan 21, 2009 9:12 am
- Location: Dublin, Ireland
Yes.
About 400MB left. The multiplayer maps take about 1.5GB, I will write something to weed out the crap soon.
About 400MB left. The multiplayer maps take about 1.5GB, I will write something to weed out the crap soon.
Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
- Spirit
- Posts: 1031
- Joined: Sat Nov 20, 2004 9:00 pm
Oh dear. I thought space wasn't an issue anymore ever since you switched hosters.
Well, let's see: considering there're around 10-15 SP releases a year, and each one is about 3 MB on average, Quaddicted should more or less be able to keep on for another ten years. Phew!
Edit: I guess you could easily free another 100MB by removing some files from the engines and tools directories, namely older builds/versions.
Well, let's see: considering there're around 10-15 SP releases a year, and each one is about 3 MB on average, Quaddicted should more or less be able to keep on for another ten years. Phew!
Edit: I guess you could easily free another 100MB by removing some files from the engines and tools directories, namely older builds/versions.
- negke
- Posts: 150
- Joined: Wed Apr 16, 2008 5:53 pm
Nope, it was the other way around.
And no, that would defeat the whole point of an archive...
And no, that would defeat the whole point of an archive...
Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
- Spirit
- Posts: 1031
- Joined: Sat Nov 20, 2004 9:00 pm
Aliens Quake is not dead...yet:)
Conversion is still rebulding for darkplaces engine. I was have no time for this;)
Website was updated. Soon more information.
here is last version for telejano engine:
http://www.filefront.com/15574897/alien.rar
Website was updated. Soon more information.
here is last version for telejano engine:
http://www.filefront.com/15574897/alien.rar
- fallus666
- Posts: 29
- Joined: Thu Apr 24, 2008 3:16 pm
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