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Aliens-Quake toatl conversion on telejano engine

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Postby Teiman » Tue Feb 02, 2010 10:13 pm

I have TWO aliens mods :-) (maybe more)


This one:

clear
echo " ALIENS "
echo
echo
echo
echo " Copyright (C) 2003 ICE, GOMEZ, RAFALLEN "
echo
//echo
//echo
//echo " Send e-mail: rafallen@pf.pl"



and this one:

******************************
* A L I E N Q U A K E 1.0 *
******************************

*************

X. CREDITS



John Diamond: Models, QC programming, graphics, level design, sounds,

concepts.

Gustav Tax‚n: Level design, graphics, sounds, concepts, Web page.
Dave Wallin: Level design, QC programming, models, graphics, sounds,
concepts.
Shane Conway: PR.

Original Story line: Sverre Kvernmo
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Postby Chip » Tue Feb 02, 2010 10:18 pm

Teiman wrote:I have TWO aliens mods :-) (maybe more)


I guess the first one is the ONE. Could you please post links to them? I'll try to mirror the first one on QuakeWiki.net. That is, if no copyright issue arises.
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Postby remas_lex » Tue Feb 02, 2010 10:22 pm

Yes, I think it's the first one. But I'd be grateful for both links. Good idea to post links on QuakeWiki, Chip. Everybody should have acces to them:).
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Postby Teiman » Thu Feb 04, 2010 9:21 pm

I have uploaded the versions i have here:

http://zerror.com/mods/sosueme/

a word of warning: probabbly my version is modified or as a ugly config file, and stuff, if you have other zip version of these mods, ignore this ones. Also, mirror this thing, I will delete the copy with no warning.
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gb

Postby goldenboy » Thu Feb 04, 2010 9:28 pm

So er, have these terrible illegal projects been burned at a stake finally? I sure hope no one will post a link to them!

:evil:

:lol:
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Postby Teiman » Thu Feb 04, 2010 10:19 pm

I think suing people for mods was a 90's thing. Now companies are much smarter. Now, companies have learn how to instrumentalize(?) these mods for good /-:, both lawyers and PR people have a better idea of what to do with these things to protect his rights AND looks like cool people.

Also, no one is really paying attention to obscure mods. You need to do a lot of noise to get some attention from these people.

Inside3d is very safe here. Our black background protect us. Is practically impenetrable for all, but the most hardcore QuakeC programmer :-O

Anyway, I still think is a good idea to avoid movies and books.
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Postby Chip » Thu Feb 04, 2010 10:48 pm

Thanks Tei, snatched them both. I will upload them to QuakeWiki.net. It's safe for you to delete them. You don't want to get sued or something. 8)
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Postby Spirit » Fri Feb 05, 2010 3:02 pm

These are files I saved:
http://www.quaddicted.com/temp/alien.rar
http://www.quaddicted.com/temp/telejano.rar
http://www.quaddicted.com/temp/textures.rar

Not sure what is in those but fallus666 released them. I'll remove them in 24 hours. Because I am low on space, not because of any legal fear. :o
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Postby Irritant » Fri Feb 05, 2010 5:24 pm

Here is a link to the original Alien Quake, the 1.1 version which had the better models, etc. The 1.0 version just had reskinned fiends, so I recommend this one.

http://www.quaketerminus.com/mods/alienq11.zip
http://red.planetarena.org - Alien Arena and the CRX engine
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Postby Chip » Fri Feb 05, 2010 10:11 pm

Mods are on QuakeWiki.net now.

Alien Quake 1.1 - http://www.quakewiki.net/quake-1/mods/alien-quake [Thanks Irritant]

Aliens RC for Telejano - http://www.quakewiki.net/quake-1/mods/aliens-tc [Thanks Spirit]
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Postby negke » Sat Feb 06, 2010 11:19 am

Spirit wrote:I am low on space

What?!
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Postby Spirit » Sat Feb 06, 2010 1:38 pm

Yes. :(
About 400MB left. The multiplayer maps take about 1.5GB, I will write something to weed out the crap soon.
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Postby negke » Sat Feb 06, 2010 3:00 pm

Oh dear. I thought space wasn't an issue anymore ever since you switched hosters.
Well, let's see: considering there're around 10-15 SP releases a year, and each one is about 3 MB on average, Quaddicted should more or less be able to keep on for another ten years. Phew!

Edit: I guess you could easily free another 100MB by removing some files from the engines and tools directories, namely older builds/versions.
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Postby Spirit » Sat Feb 06, 2010 3:29 pm

Nope, it was the other way around.

And no, that would defeat the whole point of an archive...
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Aliens Quake is not dead...yet:)

Postby fallus666 » Sat Feb 13, 2010 5:30 pm

Conversion is still rebulding for darkplaces engine. I was have no time for this;)
Website was updated. Soon more information.
here is last version for telejano engine:
http://www.filefront.com/15574897/alien.rar
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