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Aliens-Quake toatl conversion on telejano engine

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Postby CocoT » Sun Apr 27, 2008 2:44 pm

That video looks cool, fallus666 :)
I've downloaded it and will try it as soon as I have a little more time :)
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Postby fallus666 » Mon Apr 28, 2008 10:59 am

to jim :
yes, you right but dont forget tis is only quake 1

to everyone:
this is properly line to run mod:
quake\telejano.exe -game alien +map demo -bpp 32

before was error in line and mod will run with only 8 bpp
that was fixed on my website too.
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Postby Urre » Tue Apr 29, 2008 3:51 pm

Most people here are used to either fixing commandlines or making up their own just fine ;)

The videos looked rather awesome, I loved how agressive the aliens were. One thing I wonder about, is why the video says Darkplaces edition, and you keep talking about telejano :P

Keep it up!
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Postby xaGe » Wed Apr 30, 2008 2:11 am

That demo map under Telejano is horribly slow for some odd reason, where Darkplaces runs it just fine... :roll:
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Postby fallus666 » Wed Apr 30, 2008 8:22 am

i was try to create conversion on darkplaces but finally i choose telejano becouse that engine much more properly.
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Postby Urre » Wed Apr 30, 2008 8:53 am

Much more properly what? Works more properly?
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Postby fallus666 » Wed Apr 30, 2008 9:28 am

in darkplaces the aliens bugged many times on corridors, doors etc, they is not too fast like on telejano. Telejano have many options, scripts very lovely to my conversion. That i'll say - i like darkplaces very much but telejano is a bit better :)
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Postby fallus666 » Wed Apr 30, 2008 9:44 am

http://fallus666.w8w.pl/telejano_002.JPG
screen from new level
this level will be official 1st map on conversion. It's like introduction.
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Postby Urre » Wed Apr 30, 2008 10:32 am

404 here
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Postby fallus666 » Wed Apr 30, 2008 11:06 am

server is fatal :( please refresh
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Postby jim » Wed Apr 30, 2008 11:20 am

You have to copy the link and paste it to the address bar... I really wonder why some servers have that kind of "features"...

I would add some skylight in the same colour as the sky or change the sky different colour. Architecture looks fine. The windows could have some different texture, if you have any window textures.
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Postby venomus » Wed Apr 30, 2008 6:59 pm

Interesting project. I played the original Aliens TC with Telejano and I think it was better for it, especially with the over the top flame effects.
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Postby fallus666 » Sat May 03, 2008 11:27 am

here is new video from demo map
http://pl.youtube.com/watch?v=NhEE9Fr0rm4
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Postby Gilgamesh » Sat May 03, 2008 1:58 pm

VERY good, fallus666. The ambient looks awesome.
#EOP
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Postby fallus666 » Sat May 03, 2008 3:41 pm

the introduction is done.
this is screen from level 2 in progress... :)Image
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