Upon Weapon Pickup.
Also, this is assuming the mod has weapon switch frames ala Doom/Q2/etc.
Auto Weapon Switching: Hit or Miss?
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- InsideQC Staff
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Yes, but only if the player can set his weapon order, like in UT. One of the other cool things you could do, if you messed around with the .ini files, was bind more than one weapon to a single button, which would then cycle through them when you pressed it. Pretty cool, but probably tricky to implement!
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- InsideQC Staff
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I very much dislike multiple key presses to cycle through weapon selection. This is one of the major things I hate about half-life. I suspect that I'm not alone in this dislike as well. When I press a key, I expect to have the weapon I want up NOW, not two or three presses later.Quake Matt wrote:Yes, but only if the player can set his weapon order, like in UT. One of the other cool things you could do, if you messed around with the .ini files, was bind more than one weapon to a single button, which would then cycle through them when you pressed it. Pretty cool, but probably tricky to implement!
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Hell no! I hate auto weapon switching
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