General Programming
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135 topics • Page 1 of 3 • 1, 2, 3
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- Q2 func_door_rotating help
by franqutrass » Sat Aug 02, 2014 7:05 pm - 1 Replies
- 1345 Views
- Last post by Knightmare
Fri Jan 04, 2019 6:04 pm
- Q2 func_door_rotating help
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- Old sources crash when compiled in fully updated win 7
by revelator » Thu Jul 05, 2018 12:44 pm - 8 Replies
- 596 Views
- Last post by revelator
Sat Sep 29, 2018 6:52 am
- Old sources crash when compiled in fully updated win 7
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- xInput (xbox360 controller) in quake engines
by Barnes » Sun May 07, 2017 11:36 am - 3 Replies
- 1555 Views
- Last post by Barnes
Sun May 21, 2017 4:44 pm
- xInput (xbox360 controller) in quake engines
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- How to compile WinQuake in 2017?
by mankrip » Fri May 05, 2017 1:53 am - 6 Replies
- 824 Views
- Last post by revelator
Mon May 15, 2017 10:28 am
- How to compile WinQuake in 2017?
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- Archiving public repositories
by Spirit » Thu Aug 14, 2014 6:15 pm - 8 Replies
- 1988 Views
- Last post by Spirit
Tue Sep 20, 2016 10:26 am
- Archiving public repositories
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- code blocks editor settings help
by ceriux » Tue Sep 01, 2015 11:06 pm - 5 Replies
- 1018 Views
- Last post by Zop
Tue Aug 30, 2016 6:58 pm
- code blocks editor settings help
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- Interresting development with open watcom
1, 2by revelator » Sat May 18, 2013 8:32 am - 17 Replies
- 3586 Views
- Last post by revelator
Fri Feb 19, 2016 10:38 pm
- Interresting development with open watcom
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- tools for porting
by revelator » Mon Jan 04, 2016 4:41 pm - 0 Replies
- 822 Views
- Last post by revelator
Mon Jan 04, 2016 4:41 pm
- tools for porting
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- Daggerfall question if anyone knows.
by ceriux » Tue Aug 25, 2015 2:20 am - 6 Replies
- 748 Views
- Last post by ceriux
Wed Aug 26, 2015 6:18 pm
- Daggerfall question if anyone knows.
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- How to create 256x256 32-bit PNG icons for Windows?
by Knightmare » Mon Jul 20, 2015 4:45 pm - 7 Replies
- 1009 Views
- Last post by Knightmare
Tue Aug 25, 2015 1:58 am
- How to create 256x256 32-bit PNG icons for Windows?
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- Short file checksum/hash?
by Spirit » Thu Aug 20, 2015 1:28 pm - 4 Replies
- 1093 Views
- Last post by frag.machine
Sun Aug 23, 2015 1:45 am
- Short file checksum/hash?
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- Update older Java code?
by Cobalt » Fri Aug 07, 2015 4:02 pm - 3 Replies
- 547 Views
- Last post by frag.machine
Sat Aug 08, 2015 3:58 am
- Update older Java code?
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- Xreal problem
by franqutrass » Mon Jul 06, 2015 4:46 pm - 9 Replies
- 872 Views
- Last post by revelator
Sat Jul 11, 2015 3:20 am
- Xreal problem
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- Need a review on some old code
by revelator » Fri Jun 05, 2015 10:40 am - 0 Replies
- 682 Views
- Last post by revelator
Fri Jun 05, 2015 10:40 am
- Need a review on some old code
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- Detailed MDL format docs?
by JasonX » Tue Apr 07, 2015 9:17 pm - 5 Replies
- 769 Views
- Last post by mankrip
Wed Apr 08, 2015 4:26 am
- Detailed MDL format docs?
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- Objectively: OO framework for GNU C
by Jay Dolan » Mon Jan 12, 2015 2:01 am - 4 Replies
- 956 Views
- Last post by Jay Dolan
Mon Jan 12, 2015 10:56 pm
- Objectively: OO framework for GNU C
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- VisualStudio Community Edition
by ericw » Wed Nov 12, 2014 9:11 pm - 8 Replies
- 1373 Views
- Last post by revelator
Wed Dec 10, 2014 7:07 pm
- VisualStudio Community Edition
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- Concept Idea
1, 2by toneddu2000 » Sat Aug 30, 2014 9:40 am - 16 Replies
- 2129 Views
- Last post by toneddu2000
Sun Aug 31, 2014 4:07 pm
- Concept Idea
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- MS VC++ Express 2012 vs. 2013
by mankrip » Thu Jul 31, 2014 7:05 am - 1 Replies
- 706 Views
- Last post by Spike
Thu Jul 31, 2014 10:34 am
- MS VC++ Express 2012 vs. 2013
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- A post-process shader mimicking the 3dfx Voodoo Graphics & 2
by leileilol » Tue Jan 14, 2014 7:39 pm - 12 Replies
- 2559 Views
- Last post by leileilol
Sun Jul 27, 2014 6:09 pm
- A post-process shader mimicking the 3dfx Voodoo Graphics & 2
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- Hypothetical multiplayer game with huge maps
1, 2by Danfun64 » Mon Feb 10, 2014 11:55 pm - 18 Replies
- 3210 Views
- Last post by revelator
Fri Jun 27, 2014 8:36 pm
- Hypothetical multiplayer game with huge maps
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- Doom 3 engine release and game code
1 ... 51, 52, 53by metalmodman » Sat Jul 09, 2011 2:10 am - 794 Replies
- 85878 Views
- Last post by motorsep
Tue Jun 17, 2014 10:54 pm
- Doom 3 engine release and game code
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- For new devs working on Doom3 or other C++ projects
by revelator » Wed Jun 11, 2014 3:36 pm - 1 Replies
- 1178 Views
- Last post by revelator
Wed Jun 11, 2014 5:59 pm
- For new devs working on Doom3 or other C++ projects
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- Q3 - Semi-ragdoll effects
by leileilol » Fri May 16, 2014 11:20 pm - 2 Replies
- 988 Views
- Last post by Spike
Sat May 17, 2014 1:21 am
- Q3 - Semi-ragdoll effects
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- sikkmod (quake 4)
by franqutrass » Thu Mar 13, 2014 2:24 am - 8 Replies
- 1500 Views
- Last post by revelator
Fri Mar 28, 2014 12:10 pm
- sikkmod (quake 4)
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- Help with Quake Bot
1, 2by Tremor » Thu Mar 06, 2014 7:11 pm - 21 Replies
- 2636 Views
- Last post by Tremor
Wed Mar 19, 2014 9:50 pm
- Help with Quake Bot
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- PMD source code analyzer
by jitspoe » Mon Mar 03, 2014 12:45 am - 1 Replies
- 866 Views
- Last post by frag.machine
Mon Mar 03, 2014 3:21 am
- PMD source code analyzer
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- FTE Client debugging commands
by ratbert » Tue Feb 18, 2014 4:24 am - 1 Replies
- 832 Views
- Last post by Spike
Tue Feb 18, 2014 12:05 pm
- FTE Client debugging commands
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- How to properly design a PHP website (Quaddicted)?
by Spirit » Sun Feb 09, 2014 3:46 pm - 5 Replies
- 1462 Views
- Last post by JasonX
Mon Feb 17, 2014 8:53 pm
- How to properly design a PHP website (Quaddicted)?
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- Function Returning Array Of Pointers Concept
by Baker » Wed Feb 22, 2012 5:22 am - 11 Replies
- 3310 Views
- Last post by Jay Dolan
Tue Dec 17, 2013 1:53 pm
- Function Returning Array Of Pointers Concept
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- Best docs on MAP creation?
by JasonX » Wed Nov 13, 2013 4:18 pm - 3 Replies
- 1085 Views
- Last post by qbism
Fri Nov 15, 2013 12:46 am
- Best docs on MAP creation?
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- No Render After vid_restart Using VS 2005 Express
by jitspoe » Sat Oct 05, 2013 1:54 am - 12 Replies
- 1784 Views
- Last post by jitspoe
Wed Oct 09, 2013 6:30 pm
- No Render After vid_restart Using VS 2005 Express
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- Another Mind-Boggler: Conditional Breakpoint Stops Bug
by jitspoe » Tue Oct 08, 2013 6:43 am - 2 Replies
- 989 Views
- Last post by jitspoe
Tue Oct 08, 2013 5:58 pm
- Another Mind-Boggler: Conditional Breakpoint Stops Bug
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- Framerate-Dependent Mouse Turn Speed?
by jitspoe » Sat Oct 05, 2013 10:53 pm - 4 Replies
- 1114 Views
- Last post by jitspoe
Tue Oct 08, 2013 6:37 am
- Framerate-Dependent Mouse Turn Speed?
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- SIMD/SSE Instructions
1, 2by jitspoe » Wed May 29, 2013 8:04 pm - 25 Replies
- 4100 Views
- Last post by revelator
Sat Aug 24, 2013 6:25 pm
- SIMD/SSE Instructions
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- Waking up the sleeping code devils :P
by revelator » Mon Aug 19, 2013 4:18 am - 3 Replies
- 1160 Views
- Last post by revelator
Mon Aug 19, 2013 10:21 pm
- Waking up the sleeping code devils :P
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- Where do my codes go?
by mofu23 » Thu May 16, 2013 9:45 pm - 3 Replies
- 1263 Views
- Last post by r00k
Mon May 20, 2013 10:58 pm
- Where do my codes go?
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- Some update on old engine
by revelator » Wed May 15, 2013 10:35 pm - 2 Replies
- 1259 Views
- Last post by revelator
Wed May 15, 2013 11:14 pm
- Some update on old engine
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- Defaulting joystick settings for gamepad
by leileilol » Wed May 15, 2013 3:53 am - 0 Replies
- 1145 Views
- Last post by leileilol
Wed May 15, 2013 3:53 am
- Defaulting joystick settings for gamepad
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- loops versus recursion
by frag.machine » Sun Apr 28, 2013 4:54 pm - 7 Replies
- 1955 Views
- Last post by WickedShell
Tue Apr 30, 2013 6:48 pm
- loops versus recursion
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- Weird ass thing
1, 2by revelator » Tue Mar 19, 2013 3:11 pm - 19 Replies
- 3062 Views
- Last post by revelator
Wed Apr 10, 2013 9:36 am
- Weird ass thing
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- STLPort for msvc 2010 and 2012
by revelator » Mon Nov 12, 2012 1:50 pm - 1 Replies
- 1264 Views
- Last post by revelator
Thu Jan 10, 2013 3:12 pm
- STLPort for msvc 2010 and 2012
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- Crazy pointer arithmetic issues
by mankrip » Thu Feb 24, 2011 2:29 am - 13 Replies
- 4375 Views
- Last post by mankrip
Sat Dec 22, 2012 5:25 am
- Crazy pointer arithmetic issues
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- Quake2 had model weapon flashes
by leileilol » Wed Dec 19, 2012 4:52 pm - 2 Replies
- 1582 Views
- Last post by andrewj
Fri Dec 21, 2012 3:45 am
- Quake2 had model weapon flashes
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- Funny "bugfixes"
by mankrip » Sun Oct 21, 2012 12:35 pm - 9 Replies
- 1932 Views
- Last post by mankrip
Mon Oct 22, 2012 5:28 pm
- Funny "bugfixes"
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- Standalone game
by Hazematman » Sun Aug 12, 2012 8:20 am - 7 Replies
- 2331 Views
- Last post by revelator
Tue Aug 28, 2012 11:38 pm
- Standalone game
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- Remove skin color?
by Rikku2000 » Sat Jun 23, 2012 2:38 pm - 3 Replies
- 1491 Views
- Last post by r00k
Mon Jun 25, 2012 8:01 pm
- Remove skin color?
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- icculus' talk: Open Source Tools for Game Development
by Spirit » Fri Jun 15, 2012 12:47 pm - 1 Replies
- 1636 Views
- Last post by andrewj
Sat Jun 16, 2012 7:00 am
- icculus' talk: Open Source Tools for Game Development
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