Engine Programming
Moderator: InsideQC Admins
-
- Topics
- Replies
- Views
- Last post
-
- How to make a .lmp file play multiple frames?
by Mexicouger » Fri Oct 01, 2010 8:44 pm - 1 Replies
- 507 Views
- Last post by Spike
Fri Oct 01, 2010 9:39 pm
- How to make a .lmp file play multiple frames?
-
- Team Selection: Engine + QC Idea for R00k
by Baker » Fri Oct 01, 2010 8:01 am - 0 Replies
- 633 Views
- Last post by Baker
Fri Oct 01, 2010 8:01 am
- Team Selection: Engine + QC Idea for R00k
-
- [psp] How Do I make a .lmp Fade out?
by Mexicouger » Fri Oct 01, 2010 4:31 am - 2 Replies
- 565 Views
- Last post by Baker
Fri Oct 01, 2010 5:28 am
- [psp] How Do I make a .lmp Fade out?
-
- Entity Browser GUI
by Baker » Thu Sep 30, 2010 6:06 pm - 1 Replies
- 427 Views
- Last post by Spike
Thu Sep 30, 2010 8:48 pm
- Entity Browser GUI
-
- Inner Mysteries of Quake: key_dest, console
by Baker » Tue Sep 28, 2010 1:47 am - 10 Replies
- 978 Views
- Last post by Chip
Wed Sep 29, 2010 8:01 am
- Inner Mysteries of Quake: key_dest, console
-
- Building mod downloader/installer/menu
1, 2by Baker » Sat Sep 25, 2010 4:14 am - 26 Replies
- 2366 Views
- Last post by Baker
Mon Sep 27, 2010 7:46 pm
- Building mod downloader/installer/menu
-
- ...Interpolation?
by Ranger366 » Fri Sep 24, 2010 4:36 pm - 3 Replies
- 759 Views
- Last post by Ranger366
Fri Sep 24, 2010 5:22 pm
- ...Interpolation?
-
- X-Men Ravages of Apolcalypse Bug
by Baker » Wed Sep 22, 2010 5:19 am - 3 Replies
- 1225 Views
- Last post by Baker
Wed Sep 22, 2010 6:59 am
- X-Men Ravages of Apolcalypse Bug
-
- Radar
by DusterdooSmock » Tue Sep 14, 2010 11:10 pm - 5 Replies
- 913 Views
- Last post by Baker
Thu Sep 16, 2010 2:38 am
- Radar
-
- Better way to do this?
by Baker » Tue Sep 07, 2010 8:09 am - 14 Replies
- 1788 Views
- Last post by Baker
Tue Sep 14, 2010 5:28 am
- Better way to do this?
-
- Mouse lag?
by r00k » Mon Sep 13, 2010 7:57 pm - 1 Replies
- 543 Views
- Last post by mh
Mon Sep 13, 2010 9:40 pm
- Mouse lag?
-
- Idea - Throttling the Server
1, 2by mh » Thu Sep 09, 2010 5:49 pm - 17 Replies
- 2720 Views
- Last post by r00k
Sun Sep 12, 2010 7:15 am
- Idea - Throttling the Server
-
- quake as a mobile game engine
by exbm » Fri Sep 10, 2010 10:58 pm - 1 Replies
- 535 Views
- Last post by ceriux
Sat Sep 11, 2010 12:08 am
- quake as a mobile game engine
-
- Canvas Size
by Baker » Wed Sep 08, 2010 6:51 pm - 5 Replies
- 717 Views
- Last post by mh
Thu Sep 09, 2010 9:01 am
- Canvas Size
-
- Raising limits without raising hardware requirements
by mankrip » Mon Sep 06, 2010 11:56 am - 2 Replies
- 581 Views
- Last post by mh
Mon Sep 06, 2010 3:26 pm
- Raising limits without raising hardware requirements
-
- Bounding box fix + compatibility?
by Baker » Sat Aug 21, 2010 5:56 pm - 9 Replies
- 1328 Views
- Last post by r00k
Mon Aug 23, 2010 8:37 am
- Bounding box fix + compatibility?
-
- qcexec WITH arguments for quakeflash? [yes, kinda backwards]
by mrmmaclean » Mon Aug 23, 2010 1:38 am - 0 Replies
- 784 Views
- Last post by mrmmaclean
Mon Aug 23, 2010 1:38 am
- qcexec WITH arguments for quakeflash? [yes, kinda backwards]
-
- DarkPlaces Protocol 7
by Baker » Sun Aug 22, 2010 8:16 pm - 0 Replies
- 1713 Views
- Last post by Baker
Sun Aug 22, 2010 8:16 pm
- DarkPlaces Protocol 7
-
- [Engine Standard] External Texture names for MDL/SPR
by mh » Sun Aug 15, 2010 4:47 pm - 12 Replies
- 1660 Views
- Last post by metlslime
Thu Aug 19, 2010 6:48 pm
- [Engine Standard] External Texture names for MDL/SPR
-
- Can't stop spinning
1, 2by dreadlorde » Wed Feb 03, 2010 5:29 pm - 23 Replies
- 3179 Views
- Last post by dreadlorde
Tue Aug 17, 2010 8:15 pm
- Can't stop spinning
-
- FTEQW: Porting 32-bit color software renderer?
1, 2by Baker » Tue Jan 05, 2010 12:29 pm - 21 Replies
- 4667 Views
- Last post by Baker
Sun Aug 15, 2010 10:35 am
- FTEQW: Porting 32-bit color software renderer?
-
- Loading Multiplayer Save Games ...
by Baker » Wed Aug 11, 2010 3:22 am - 3 Replies
- 715 Views
- Last post by Spike
Fri Aug 13, 2010 9:14 am
- Loading Multiplayer Save Games ...
-
- Developer cvar management scheme?
by Baker » Tue Aug 10, 2010 2:21 am - 6 Replies
- 799 Views
- Last post by revelator
Wed Aug 11, 2010 3:47 am
- Developer cvar management scheme?
-
- [Experimental] Proportional fonts
by Teiman » Thu Jan 21, 2010 9:52 pm - 12 Replies
- 1534 Views
- Last post by gnounc
Tue Aug 10, 2010 11:58 am
- [Experimental] Proportional fonts
-
- Mirror textures standard
by Baker » Thu Aug 05, 2010 3:48 am - 7 Replies
- 794 Views
- Last post by Spike
Thu Aug 05, 2010 5:30 pm
- Mirror textures standard
-
- hud image scaling
by Hazematman » Mon Aug 02, 2010 4:13 am - 7 Replies
- 694 Views
- Last post by Baker
Tue Aug 03, 2010 2:23 am
- hud image scaling
-
- Stopping Picmip 45234 graphics destruction?
1, 2, 3by Baker » Fri Jul 30, 2010 4:38 am - 35 Replies
- 2554 Views
- Last post by frag.machine
Sat Jul 31, 2010 6:28 pm
- Stopping Picmip 45234 graphics destruction?
-
- Kurok PSP v0.4?
by Ghost_Fang » Sat Jul 31, 2010 6:25 pm - 0 Replies
- 866 Views
- Last post by Ghost_Fang
Sat Jul 31, 2010 6:25 pm
- Kurok PSP v0.4?
-
- help compiling quakeGX Wii
1, 2by Hazematman » Mon Jul 19, 2010 6:14 am - 16 Replies
- 2201 Views
- Last post by r00k
Thu Jul 29, 2010 6:30 am
- help compiling quakeGX Wii
-
- Help! What are these numbers?
by Baker » Tue Jul 27, 2010 9:27 pm - 4 Replies
- 894 Views
- Last post by Baker
Wed Jul 28, 2010 2:42 am
- Help! What are these numbers?
-
- Quake hud tutorials
by Hazematman » Wed Jul 21, 2010 9:05 pm - 10 Replies
- 1273 Views
- Last post by Swift
Tue Jul 27, 2010 12:11 am
- Quake hud tutorials
-
- Better sound support on vanilla WinQuake
by JasonX » Thu Jul 22, 2010 7:38 pm - 7 Replies
- 1022 Views
- Last post by Spike
Fri Jul 23, 2010 3:20 pm
- Better sound support on vanilla WinQuake
-
- Quake menu alternatives
by JasonX » Thu Jul 22, 2010 8:48 pm - 5 Replies
- 858 Views
- Last post by revelator
Fri Jul 23, 2010 10:58 am
- Quake menu alternatives
-
- Miscellaneous Questions
by Baker » Thu Jul 22, 2010 1:23 am - 5 Replies
- 855 Views
- Last post by mh
Thu Jul 22, 2010 9:21 am
- Miscellaneous Questions
-
- glquake werid model texture thing
by Hazematman » Wed Jul 21, 2010 3:08 am - 1 Replies
- 427 Views
- Last post by Hazematman
Wed Jul 21, 2010 4:47 am
- glquake werid model texture thing
-
- Quakespasm Mining ...
by Baker » Tue Jul 20, 2010 8:58 am - 0 Replies
- 894 Views
- Last post by Baker
Tue Jul 20, 2010 8:58 am
- Quakespasm Mining ...
-
- (okay stupid question) how ipass info from qc to engine PLZZ
by Jukki » Mon Jul 19, 2010 8:32 am - 1 Replies
- 524 Views
- Last post by Team Xlink
Mon Jul 19, 2010 8:45 pm
- (okay stupid question) how ipass info from qc to engine PLZZ
-
- Wanted: Engine hacking Guru to program a 'SkinBlind' effect
by OneManClan » Sat May 09, 2009 5:46 am - 3 Replies
- 1645 Views
- Last post by OneManClan
Mon Jul 19, 2010 11:16 am
- Wanted: Engine hacking Guru to program a 'SkinBlind' effect
-
- trace->fraction
by r00k » Mon Jul 19, 2010 9:48 am - 1 Replies
- 593 Views
- Last post by Spike
Mon Jul 19, 2010 10:11 am
- trace->fraction
-
- Static and Const
by Baker » Thu Jul 08, 2010 8:35 pm - 9 Replies
- 1059 Views
- Last post by Spike
Sun Jul 18, 2010 6:34 am
- Static and Const
-
- werid model thing
by Hazematman » Sat Jul 17, 2010 11:59 pm - 3 Replies
- 596 Views
- Last post by gnounc
Sun Jul 18, 2010 4:02 am
- werid model thing
-
- Monster movement: U_NOLERP aka U_STEP
by Baker » Sat Jul 17, 2010 10:55 am - 6 Replies
- 824 Views
- Last post by mh
Sat Jul 17, 2010 11:55 pm
- Monster movement: U_NOLERP aka U_STEP
-
- Examining key_dest
by Baker » Tue Jul 13, 2010 9:32 pm - 13 Replies
- 1287 Views
- Last post by mh
Thu Jul 15, 2010 8:59 am
- Examining key_dest
-
- Gamma/Constrast
by Baker » Wed Jul 14, 2010 6:52 pm - 7 Replies
- 865 Views
- Last post by mh
Wed Jul 14, 2010 9:35 pm
- Gamma/Constrast
-
- WinQuake: SCR_UpdateScreen Walkthrough
by Baker » Tue Jul 13, 2010 3:56 am - 1 Replies
- 579 Views
- Last post by Baker
Tue Jul 13, 2010 9:00 am
- WinQuake: SCR_UpdateScreen Walkthrough
-
- Walking Through A Frame
by Baker » Tue Jul 13, 2010 12:49 am - 2 Replies
- 507 Views
- Last post by Baker
Tue Jul 13, 2010 4:09 am
- Walking Through A Frame
Who is online
Users browsing this forum: No registered users and 1 guest
Forum permissions
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum