QuakeC Programming
Moderator: InsideQC Admins
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- Firebullets Question
by lukas2288 » Thu Aug 13, 2009 6:42 pm - 7 Replies
- 1497 Views
- Last post by lukas2288
Tue Aug 18, 2009 12:01 am
- Firebullets Question
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- Annoying problem
1, 2by Orion » Wed Aug 12, 2009 8:31 pm - 15 Replies
- 2327 Views
- Last post by redrum
Mon Aug 17, 2009 1:23 am
- Annoying problem
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- Game rounds?
by Freemanoid » Tue Aug 11, 2009 11:47 pm - 7 Replies
- 1229 Views
- Last post by Freemanoid
Thu Aug 13, 2009 3:24 pm
- Game rounds?
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- frikbots : Some questions
by Freemanoid » Sun Aug 09, 2009 6:12 pm - 5 Replies
- 948 Views
- Last post by Freemanoid
Mon Aug 10, 2009 8:27 am
- frikbots : Some questions
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- How to make something match the angles of a wall?
by Orion » Mon Aug 03, 2009 11:48 pm - 1 Replies
- 670 Views
- Last post by Spike
Tue Aug 04, 2009 12:32 am
- How to make something match the angles of a wall?
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- Problem with thunderwalker cloak rune and vweps
by Batman!]ZFA[ » Tue Jul 14, 2009 7:42 am - 10 Replies
- 1894 Views
- Last post by Batman!]ZFA[
Sun Aug 02, 2009 8:10 am
- Problem with thunderwalker cloak rune and vweps
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- my cheaplittle watersplash effect
1, 2by MeTcHsteekle » Wed Jul 29, 2009 3:13 pm - 19 Replies
- 2715 Views
- Last post by leileilol
Sun Aug 02, 2009 5:06 am
- my cheaplittle watersplash effect
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- Looking for ass coder
by leileilol » Fri Jul 31, 2009 5:14 pm - 4 Replies
- 1044 Views
- Last post by avirox
Sun Aug 02, 2009 2:38 am
- Looking for ass coder
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- Implementing bobbing effect into QW?
by redrum » Tue Jul 28, 2009 12:41 am - 2 Replies
- 730 Views
- Last post by redrum
Wed Jul 29, 2009 2:44 am
- Implementing bobbing effect into QW?
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- Killer Quake Patch Radar Source Code Solved
by Team Xlink » Mon Jul 20, 2009 11:55 pm - 10 Replies
- 1367 Views
- Last post by Wazat
Sat Jul 25, 2009 1:55 am
- Killer Quake Patch Radar Source Code Solved
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- Monster ai.Need help:-(
by lukas2288 » Sun Jul 12, 2009 11:15 am - 6 Replies
- 1146 Views
- Last post by lukas2288
Fri Jul 24, 2009 9:05 pm
- Monster ai.Need help:-(
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- pointing camera to the player
by h4des » Mon Mar 30, 2009 11:04 pm - 7 Replies
- 1519 Views
- Last post by r00k
Tue Jul 21, 2009 3:01 pm
- pointing camera to the player
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- Friendly monster that follows you
1, 2by Freemanoid » Sat May 16, 2009 5:56 pm - 15 Replies
- 2716 Views
- Last post by Freemanoid
Mon Jul 20, 2009 4:51 pm
- Friendly monster that follows you
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- Quake Sprites
1, 2by lukas2288 » Sat Jun 20, 2009 9:15 pm - 16 Replies
- 3325 Views
- Last post by ceriux
Tue Jul 07, 2009 4:23 pm
- Quake Sprites
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- Improvement to standard backpack touch
by Cobalt » Thu Jun 18, 2009 12:15 am - 8 Replies
- 1558 Views
- Last post by Cobalt
Wed Jun 24, 2009 2:54 am
- Improvement to standard backpack touch
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- Quake mods sourcecode request
by asdqwe » Fri Apr 17, 2009 3:58 pm - 9 Replies
- 1800 Views
- Last post by lukas2288
Mon Jun 15, 2009 6:26 pm
- Quake mods sourcecode request
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- Bots stuck in floor
by Cobalt » Wed Jun 10, 2009 3:11 am - 3 Replies
- 997 Views
- Last post by Cobalt
Wed Jun 10, 2009 11:37 pm
- Bots stuck in floor
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- Trying to fix Bounce!
by Error » Mon Jun 01, 2009 6:43 am - 1 Replies
- 756 Views
- Last post by r00k
Mon Jun 01, 2009 8:42 am
- Trying to fix Bounce!
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- Having trouble spawning entities!
by worldspawn » Mon May 25, 2009 8:51 pm - 2 Replies
- 816 Views
- Last post by MauveBib
Mon May 25, 2009 10:23 pm
- Having trouble spawning entities!
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- Jumping in QuakeWorld
by c0burn » Sat May 23, 2009 6:48 am - 2 Replies
- 956 Views
- Last post by c0burn
Sun May 24, 2009 12:42 am
- Jumping in QuakeWorld
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- menu issues
by ceriux » Thu May 21, 2009 9:34 pm - 0 Replies
- 969 Views
- Last post by ceriux
Thu May 21, 2009 9:34 pm
- menu issues
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- how hard would it be to code iron sight type aiming?
by ceriux » Tue May 19, 2009 12:25 am - 1 Replies
- 849 Views
- Last post by leileilol
Tue May 19, 2009 5:04 am
- how hard would it be to code iron sight type aiming?
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- having issues making mauvebot work correctly with my mod
by ceriux » Wed May 13, 2009 8:17 pm - 6 Replies
- 1726 Views
- Last post by MauveBib
Fri May 15, 2009 1:31 am
- having issues making mauvebot work correctly with my mod
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- countdown in the center of the screen
by Batman!]ZFA[ » Thu May 14, 2009 1:33 pm - 1 Replies
- 836 Views
- Last post by Lardarse
Thu May 14, 2009 4:34 pm
- countdown in the center of the screen
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- what is CSQC?
by Freemanoid » Wed May 13, 2009 8:33 am - 6 Replies
- 1548 Views
- Last post by Freemanoid
Wed May 13, 2009 5:32 pm
- what is CSQC?
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- Help: Weird problem with weapon damage and finding my 'self'
by OneManClan » Thu May 07, 2009 5:10 pm - 3 Replies
- 1022 Views
- Last post by frag.machine
Wed May 13, 2009 12:40 am
- Help: Weird problem with weapon damage and finding my 'self'
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- Confused Newbie needs help w basic Quake C concepts
by OneManClan » Wed Apr 01, 2009 6:34 pm - 13 Replies
- 2497 Views
- Last post by Lardarse
Wed May 06, 2009 7:22 pm
- Confused Newbie needs help w basic Quake C concepts
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- SwimUp as the 'Use' key
by catalyst » Tue May 05, 2009 3:42 pm - 3 Replies
- 1015 Views
- Last post by MauveBib
Tue May 05, 2009 9:47 pm
- SwimUp as the 'Use' key
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- Monsters vs. Monsters
by redrum » Sun Apr 26, 2009 12:33 am - 14 Replies
- 2567 Views
- Last post by redrum
Tue May 05, 2009 12:01 am
- Monsters vs. Monsters
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- Help: Programming a 'forcefield' ability
1, 2by OneManClan » Sun Apr 26, 2009 5:04 am - 17 Replies
- 4688 Views
- Last post by MauveBib
Mon May 04, 2009 3:45 am
- Help: Programming a 'forcefield' ability
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- func_pushable going in wrong direction
1, 2by catalyst » Thu Feb 19, 2009 10:30 pm - 26 Replies
- 4653 Views
- Last post by Wazat
Sun May 03, 2009 9:41 pm
- func_pushable going in wrong direction
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- Modifying the radius of an explosion
by asdqwe » Sun Apr 05, 2009 1:43 pm - 2 Replies
- 869 Views
- Last post by hondobondo
Fri Apr 10, 2009 9:51 pm
- Modifying the radius of an explosion
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- More weapon slots question
by asdqwe » Fri Apr 10, 2009 7:01 pm - 2 Replies
- 879 Views
- Last post by Spike
Fri Apr 10, 2009 7:42 pm
- More weapon slots question
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- Endscene creation question
by asdqwe » Tue Apr 07, 2009 7:20 pm - 6 Replies
- 1366 Views
- Last post by Error
Wed Apr 08, 2009 10:23 am
- Endscene creation question
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- CSQC Mouse Control
by Error » Wed Apr 08, 2009 9:52 am - 1 Replies
- 743 Views
- Last post by Spike
Wed Apr 08, 2009 10:12 am
- CSQC Mouse Control
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- Some Beginner questions
by asdqwe » Sun Apr 05, 2009 6:46 pm - 8 Replies
- 1411 Views
- Last post by asdqwe
Mon Apr 06, 2009 7:48 pm
- Some Beginner questions
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- Gyro Question
by gnounc » Mon Apr 06, 2009 10:32 am - 0 Replies
- 902 Views
- Last post by gnounc
Mon Apr 06, 2009 10:32 am
- Gyro Question
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- Future Tutorial Ideas ... #2
by ceriux » Sun Mar 29, 2009 4:40 pm - 2 Replies
- 822 Views
- Last post by leileilol
Mon Mar 30, 2009 7:05 am
- Future Tutorial Ideas ... #2
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- Fill levels with zombie.
by IHateThisMap » Wed Mar 25, 2009 8:55 pm - 6 Replies
- 1329 Views
- Last post by IHateThisMap
Thu Mar 26, 2009 4:35 pm
- Fill levels with zombie.
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- quakeworld start delay between maps (thunderwalker ctf mod)
by Batman!]ZFA[ » Wed Mar 18, 2009 12:30 am - 11 Replies
- 1928 Views
- Last post by Spike
Mon Mar 23, 2009 8:17 pm
- quakeworld start delay between maps (thunderwalker ctf mod)
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- Binds and commands, how i do?
by Niit » Wed Mar 18, 2009 12:24 am - 4 Replies
- 1307 Views
- Last post by Niit
Sun Mar 22, 2009 6:07 pm
- Binds and commands, how i do?
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- Skeletal animation stuff (Darkplaces / FTE type specific)
by Chris » Sun Oct 26, 2008 9:07 am - 10 Replies
- 2852 Views
- Last post by Chris
Sun Mar 22, 2009 6:02 pm
- Skeletal animation stuff (Darkplaces / FTE type specific)
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- traceline "seeing" thru walls ?
by frag.machine » Mon Mar 16, 2009 2:51 am - 7 Replies
- 1533 Views
- Last post by frag.machine
Wed Mar 18, 2009 10:55 pm
- traceline "seeing" thru walls ?
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- New old Quake bug?
by Spirit » Tue Mar 17, 2009 4:36 pm - 3 Replies
- 946 Views
- Last post by Lardarse
Wed Mar 18, 2009 5:53 am
- New old Quake bug?
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- TDS : Mouse and point problem
by Freemanoid » Sun Mar 15, 2009 10:25 pm - 14 Replies
- 2409 Views
- Last post by Freemanoid
Tue Mar 17, 2009 7:04 pm
- TDS : Mouse and point problem
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- How to make a weapon shoot through walls?
by Orion » Fri Feb 20, 2009 10:15 pm - 12 Replies
- 2277 Views
- Last post by Urre
Wed Mar 11, 2009 7:11 am
- How to make a weapon shoot through walls?
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- weapon coding questions
by Freemanoid » Tue Mar 10, 2009 9:56 pm - 2 Replies
- 728 Views
- Last post by Freemanoid
Wed Mar 11, 2009 6:55 am
- weapon coding questions
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- Storing player values that isn't reset on spawn
by Ran » Thu Mar 05, 2009 4:20 pm - 5 Replies
- 1139 Views
- Last post by Lardarse
Wed Mar 11, 2009 12:12 am
- Storing player values that isn't reset on spawn
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- How to work with CSQC?
by Zylyx_ » Sun Mar 01, 2009 12:28 pm - 9 Replies
- 1932 Views
- Last post by ceriux
Mon Mar 02, 2009 4:13 pm
- How to work with CSQC?
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- Animations in DarkPlaces
by Boss429 » Sun Mar 01, 2009 7:20 am - 0 Replies
- 1109 Views
- Last post by Boss429
Sun Mar 01, 2009 7:20 am
- Animations in DarkPlaces
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