QuakeC Programming
Moderator: InsideQC Admins
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- Questions about entity exclusion bitflags on mapload
by Dr. Shadowborg » Fri Jan 01, 2010 12:01 am - 2 Replies
- 539 Views
- Last post by Dr. Shadowborg
Fri Jan 01, 2010 12:34 am
- Questions about entity exclusion bitflags on mapload
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- Adding iron sights?
1, 2by Biodude » Sun Aug 23, 2009 8:58 pm - 25 Replies
- 4332 Views
- Last post by Downsider
Wed Dec 30, 2009 2:29 pm
- Adding iron sights?
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- Help Wanted
by Ghost_Fang » Tue Dec 29, 2009 8:07 pm - 3 Replies
- 706 Views
- Last post by Ghost_Fang
Wed Dec 30, 2009 12:36 am
- Help Wanted
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- [Tutorial] Team Specific Gameplay
by ceriux » Fri Dec 25, 2009 9:31 pm - 0 Replies
- 831 Views
- Last post by ceriux
Fri Dec 25, 2009 9:31 pm
- [Tutorial] Team Specific Gameplay
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- Built in functions
by goblinoid » Mon Dec 14, 2009 2:15 pm - 6 Replies
- 999 Views
- Last post by Spike
Fri Dec 25, 2009 2:11 pm
- Built in functions
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- having issues with self.skin
by ceriux » Fri Dec 25, 2009 1:46 am - 2 Replies
- 468 Views
- Last post by ceriux
Fri Dec 25, 2009 7:22 am
- having issues with self.skin
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- Problem with ChangePitch()
by Orion » Thu Dec 24, 2009 6:17 pm - 0 Replies
- 733 Views
- Last post by Orion
Thu Dec 24, 2009 6:17 pm
- Problem with ChangePitch()
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- Weapon Reload
1, 2by Ghost_Fang » Thu Nov 12, 2009 4:41 am - 16 Replies
- 2945 Views
- Last post by Baker
Thu Dec 24, 2009 8:58 am
- Weapon Reload
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- Adjusting the turning speed if you have a certain weapon.
by Team Xlink » Fri Dec 18, 2009 7:51 pm - 12 Replies
- 1303 Views
- Last post by Wazat
Thu Dec 24, 2009 3:11 am
- Adjusting the turning speed if you have a certain weapon.
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- stuffcmd tutorial
by ceriux » Wed Dec 23, 2009 8:44 am - 0 Replies
- 741 Views
- Last post by ceriux
Wed Dec 23, 2009 8:44 am
- stuffcmd tutorial
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- excution order
by goblinoid » Thu Dec 17, 2009 9:07 pm - 14 Replies
- 1284 Views
- Last post by Sajt
Mon Dec 21, 2009 9:45 am
- excution order
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- DP string functions + SZ_GetSpace: overflow
by lth » Thu Dec 03, 2009 2:16 pm - 7 Replies
- 1327 Views
- Last post by Wazat
Thu Dec 03, 2009 5:47 pm
- DP string functions + SZ_GetSpace: overflow
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- String concatenation?
by Downsider » Wed Nov 18, 2009 11:02 pm - 9 Replies
- 1206 Views
- Last post by ceriux
Mon Nov 30, 2009 11:36 pm
- String concatenation?
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- making player info and items carry over to the next level?
by ceriux » Mon Nov 30, 2009 9:47 pm - 3 Replies
- 536 Views
- Last post by ceriux
Mon Nov 30, 2009 10:17 pm
- making player info and items carry over to the next level?
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- random() in N increments?
by Orion » Fri Nov 27, 2009 3:22 pm - 2 Replies
- 468 Views
- Last post by Wazat
Fri Nov 27, 2009 7:55 pm
- random() in N increments?
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- item_deadbody ?
by Baker » Wed Nov 25, 2009 6:32 pm - 5 Replies
- 744 Views
- Last post by Dr. Shadowborg
Fri Nov 27, 2009 1:35 am
- item_deadbody ?
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- Kill messages
by redrum » Mon Nov 23, 2009 3:32 pm - 3 Replies
- 582 Views
- Last post by r00k
Tue Nov 24, 2009 5:34 pm
- Kill messages
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- scratch tutorials.
by ceriux » Sun Nov 22, 2009 9:04 pm - 1 Replies
- 467 Views
- Last post by ceriux
Sun Nov 22, 2009 10:10 pm
- scratch tutorials.
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- trails behind shots fired?
by ceriux » Thu Jun 25, 2009 7:27 pm - 10 Replies
- 1513 Views
- Last post by Downsider
Tue Nov 17, 2009 10:26 pm
- trails behind shots fired?
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- Model Area Specific Damage
by Team Xlink » Mon Nov 16, 2009 8:39 pm - 5 Replies
- 725 Views
- Last post by Spike
Tue Nov 17, 2009 3:14 am
- Model Area Specific Damage
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- Monster thud?
by redrum » Thu Nov 05, 2009 4:06 am - 6 Replies
- 926 Views
- Last post by redrum
Sat Nov 07, 2009 6:12 pm
- Monster thud?
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- V_wep.mdl animations Besides fire?
by ceriux » Sat Oct 31, 2009 5:41 am - 9 Replies
- 1009 Views
- Last post by Dr. Shadowborg
Wed Nov 04, 2009 3:38 pm
- V_wep.mdl animations Besides fire?
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- Regarding lightstyles
by Dr. Shadowborg » Mon Nov 02, 2009 4:20 am - 9 Replies
- 1059 Views
- Last post by mh
Tue Nov 03, 2009 4:54 pm
- Regarding lightstyles
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- Descrambling progs.dat?
by dayfive » Mon Dec 11, 2006 5:49 am - 13 Replies
- 3977 Views
- Last post by r00k
Fri Oct 30, 2009 5:35 am
- Descrambling progs.dat?
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- Singleplayer mod by me.
1, 2by Orion » Thu Feb 21, 2008 3:19 pm - 15 Replies
- 8139 Views
- Last post by ceriux
Wed Oct 28, 2009 11:22 pm
- Singleplayer mod by me.
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- Quake Amphibian
1, 2by Madfox » Sat Aug 22, 2009 1:53 am - 20 Replies
- 3197 Views
- Last post by MeTcHsteekle
Sun Oct 25, 2009 11:10 pm
- Quake Amphibian
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- Limiting velocity
by SkinnedAlive » Mon Sep 07, 2009 12:27 pm - 12 Replies
- 1903 Views
- Last post by ceriux
Tue Oct 20, 2009 2:35 pm
- Limiting velocity
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- Issue with Class and NEW weapon type...
by ceriux » Sun Oct 18, 2009 2:54 am - 5 Replies
- 647 Views
- Last post by Downsider
Sun Oct 18, 2009 12:04 pm
- Issue with Class and NEW weapon type...
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- weapon attachments
by Boss429 » Wed Oct 14, 2009 4:49 am - 3 Replies
- 647 Views
- Last post by Spike
Wed Oct 14, 2009 7:30 pm
- weapon attachments
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- Teleport to plat. Critique, and what could be done better?
by gnounc » Wed Oct 14, 2009 9:22 am - 1 Replies
- 424 Views
- Last post by gnounc
Wed Oct 14, 2009 9:33 am
- Teleport to plat. Critique, and what could be done better?
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- Help creating Lastweap code?
1, 2by gnounc » Mon Oct 05, 2009 3:25 am - 16 Replies
- 2015 Views
- Last post by scar3crow
Mon Oct 12, 2009 3:31 pm
- Help creating Lastweap code?
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- I need help with drawline!
by worldspawn » Sun Sep 27, 2009 10:56 pm - 3 Replies
- 671 Views
- Last post by ceriux
Tue Sep 29, 2009 1:46 am
- I need help with drawline!
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- csqc hud positioning
by ceriux » Sat Mar 14, 2009 9:20 pm - 8 Replies
- 1725 Views
- Last post by Spike
Sun Sep 27, 2009 11:57 pm
- csqc hud positioning
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- qc mixed with mapping? (dynamic lighting n stuff)
by ceriux » Fri Sep 11, 2009 9:13 pm - 5 Replies
- 1262 Views
- Last post by MauveBib
Sat Sep 26, 2009 2:40 pm
- qc mixed with mapping? (dynamic lighting n stuff)
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- Traceline Questions
by Junrall » Mon Sep 21, 2009 12:51 am - 4 Replies
- 1057 Views
- Last post by Junrall
Thu Sep 24, 2009 5:34 am
- Traceline Questions
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- Weapons Frames
by lukas2288 » Wed Jul 01, 2009 8:34 am - 14 Replies
- 2135 Views
- Last post by Downsider
Thu Sep 24, 2009 3:01 am
- Weapons Frames
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- How to preserve a player's shirt color on QC?
by Orion » Fri Sep 18, 2009 5:53 pm - 12 Replies
- 1490 Views
- Last post by ceriux
Mon Sep 21, 2009 8:54 pm
- How to preserve a player's shirt color on QC?
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- Random classes
by MeTcHsteekle » Fri Sep 04, 2009 1:20 am - 9 Replies
- 1464 Views
- Last post by Orion
Tue Sep 15, 2009 3:35 am
- Random classes
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- good tutorial for making a bot from scratch?
1, 2by ceriux » Tue Apr 21, 2009 8:45 pm - 19 Replies
- 3924 Views
- Last post by MeTcHsteekle
Wed Sep 09, 2009 8:24 pm
- good tutorial for making a bot from scratch?
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- MUzzleflash
by Stealth Kill » Thu Nov 22, 2007 8:28 pm - 2 Replies
- 2064 Views
- Last post by ceriux
Wed Sep 09, 2009 2:38 pm
- MUzzleflash
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- Bare Minimum Codebase
by Gatts » Tue Sep 01, 2009 4:29 pm - 1 Replies
- 701 Views
- Last post by r00k
Tue Sep 01, 2009 5:14 pm
- Bare Minimum Codebase
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- So... iv been trying to learn how to make a menu
by ceriux » Sun Aug 30, 2009 10:12 pm - 1 Replies
- 674 Views
- Last post by avirox
Tue Sep 01, 2009 3:14 pm
- So... iv been trying to learn how to make a menu
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- Q3 jumppad
by lukas2288 » Fri Jun 19, 2009 4:57 am - 4 Replies
- 1184 Views
- Last post by Spike
Fri Aug 28, 2009 7:25 am
- Q3 jumppad
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- Tutorial: Quake World Style Jumping
by Team Xlink » Wed Aug 19, 2009 8:50 pm - 2 Replies
- 742 Views
- Last post by Team Xlink
Thu Aug 27, 2009 4:25 am
- Tutorial: Quake World Style Jumping
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- Monster blast!
by redrum » Thu Aug 20, 2009 10:14 pm - 1 Replies
- 728 Views
- Last post by Wazat
Thu Aug 20, 2009 10:20 pm
- Monster blast!
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