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Daikatana pre-alpha's .skn format
by hogsy » Fri Sep 02, 2011 3:47 pm
in General Programming
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- 1182
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by hogsy
Fri Sep 02, 2011 3:47 pm
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Platforming Code
by gnounc » Wed Aug 31, 2011 5:44 am
in QuakeC Programming
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- 724
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by gnounc
Wed Aug 31, 2011 5:44 am
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Quake characterset utility tool
by Cobalt » Sun Aug 28, 2011 7:56 pm
in General Programming
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- 1397
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by Cobalt
Sun Aug 28, 2011 7:56 pm
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Desperately seeking: Jim Kaufman (rock2) + 'karl' (town4)
by OneManClan » Thu Aug 25, 2011 3:57 pm
in General Discussion
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- 720
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by OneManClan
Thu Aug 25, 2011 3:57 pm
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Carmack talks about Rage
by frag.machine » Tue Aug 23, 2011 1:05 am
in Engine Programming
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- 734
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by frag.machine
Tue Aug 23, 2011 1:05 am
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Adding to Frikbot
by Ghost_Fang » Sat Aug 20, 2011 3:39 am
in Artificial Intelligence
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- 2033
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by Ghost_Fang
Sat Aug 20, 2011 3:39 am
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JavaScript LMP (QPic) Canvas library
by Spirit » Thu Aug 11, 2011 1:20 pm
in General Programming
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- 1098
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by Spirit
Thu Aug 11, 2011 1:20 pm
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hmap2.exe hlwad textures problem
by Zajoman » Thu Aug 04, 2011 6:38 pm
in Mapping
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- 837
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by Zajoman
Thu Aug 04, 2011 6:38 pm
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Kingpin AI
by daemonicky » Mon Aug 01, 2011 9:20 am
in Artificial Intelligence
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- 2001
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by daemonicky
Mon Aug 01, 2011 9:20 am
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OpenGL Capabilities Database
by mh » Thu Jul 28, 2011 6:23 pm
in OpenGL Programming
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- 2390
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by mh
Thu Jul 28, 2011 6:23 pm
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fscanf evilness
by revelator » Tue Jul 05, 2011 10:30 am
in Engine Programming
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- 631
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by revelator
Tue Jul 05, 2011 10:30 am
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RMQ: Here are two speedmaps
by ijed » Sun Jul 03, 2011 7:05 pm
in Mapping
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- 799
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by ijed
Sun Jul 03, 2011 7:05 pm
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I made a cubemap flashlight
by Nahuel » Fri Jun 24, 2011 7:25 pm
in QuakeC Programming
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- 1523
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by Nahuel
Fri Jun 24, 2011 7:25 pm
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Consequences of a crash ... (mouse)
by Baker » Mon Jun 20, 2011 2:39 pm
in Engine Programming
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- 787
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by Baker
Mon Jun 20, 2011 2:39 pm
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News - Steel Storm InGame Editor Videos
by scar3crow » Sat Jun 18, 2011 6:03 pm
in News & Announcements
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- 3069
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by scar3crow
Sat Jun 18, 2011 6:03 pm
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ED_Free trouble
by szo » Tue Jun 14, 2011 10:32 pm
in Engine Programming
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- 810
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by szo
Tue Jun 14, 2011 10:32 pm
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Anyone know how Die By The Sword sword is made?
by daemonicky » Mon Jun 13, 2011 12:47 am
in General Discussion
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- 762
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by daemonicky
Mon Jun 13, 2011 12:47 am
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Quake physics questions
by daemonicky » Sat Jun 11, 2011 10:27 am
in Engine Programming
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- 964
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by daemonicky
Sat Jun 11, 2011 10:27 am
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.NET Zip file support rant
by ArchAngel » Sun Jun 05, 2011 4:42 pm
in General Programming
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- 1126
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by ArchAngel
Sun Jun 05, 2011 4:42 pm
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News - Steel Storm Episode 2
by scar3crow » Sat May 21, 2011 2:41 am
in News & Announcements
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- 3219
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by scar3crow
Sat May 21, 2011 2:41 am
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Your interesting AI Glitches
by daemonicky » Thu May 19, 2011 2:37 pm
in Artificial Intelligence
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- 2156
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by daemonicky
Thu May 19, 2011 2:37 pm
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Thief 2 Metal Age AI / source code
by daemonicky » Tue May 17, 2011 8:41 pm
in Artificial Intelligence
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- 2198
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by daemonicky
Tue May 17, 2011 8:41 pm
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Quake C documentation - searching for Quake C code
by daemonicky » Tue May 17, 2011 8:31 pm
in QuakeC Programming
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- 670
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by daemonicky
Tue May 17, 2011 8:31 pm
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Wolf, Doom, Quake, Half Life and FEAR AI cheatsheet
by daemonicky » Fri May 13, 2011 1:04 pm
in Artificial Intelligence
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- 2977
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by daemonicky
Fri May 13, 2011 1:04 pm
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q3bsp questions
by Nahuel » Sat May 07, 2011 10:56 pm
in Mapping
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- 700
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by Nahuel
Sat May 07, 2011 10:56 pm
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Standard way to set orientation?
by daemonicky » Wed May 04, 2011 11:08 pm
in QuakeC Programming
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- 447
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by daemonicky
Wed May 04, 2011 11:08 pm
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Draw Model Frame: Draws a model
by Baker » Tue May 03, 2011 10:04 pm
in Engine Programming
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- 591
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by Baker
Tue May 03, 2011 10:04 pm
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How to read client values in QC
by Mexicouger » Wed Apr 27, 2011 1:52 am
in Engine Programming
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- 636
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by Mexicouger
Wed Apr 27, 2011 1:52 am
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Animating lightstyle notes
by mh » Tue Apr 12, 2011 10:25 pm
in Engine Programming
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- 724
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by mh
Tue Apr 12, 2011 10:25 pm
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Sys_DoubleTime () - Condensed Windows
by Baker » Fri Apr 01, 2011 1:49 pm
in Programming Tutorials
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- 1242
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by Baker
Fri Apr 01, 2011 1:49 pm
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Quake 3 in Flash (Molehill)
by Downsider » Thu Mar 31, 2011 1:16 am
in General Discussion
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- 1238
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by Downsider
Thu Mar 31, 2011 1:16 am
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demos between levels and parms
by Nahuel » Thu Mar 24, 2011 2:15 pm
in QuakeC Programming
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- 601
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by Nahuel
Thu Mar 24, 2011 2:15 pm
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Client Entities (Not temp ents)
by Baker » Wed Mar 09, 2011 4:02 pm
in Engine Programming
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- 719
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by Baker
Wed Mar 09, 2011 4:02 pm
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Fast spherical -> cartesian coordinate?
by Downsider » Wed Mar 09, 2011 2:36 am
in Engine Programming
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- 718
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by Downsider
Wed Mar 09, 2011 2:36 am
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Default menu in Darkplaces
by JasonX » Mon Mar 07, 2011 10:50 pm
in Engine Programming
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- 775
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by JasonX
Mon Mar 07, 2011 10:50 pm
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Quake 2 player models
by JasonX » Mon Mar 07, 2011 9:56 pm
in Modeling
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- 1244
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by JasonX
Mon Mar 07, 2011 9:56 pm
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net_vcr.c
by Baker » Mon Mar 07, 2011 3:54 am
in Engine Programming
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- 655
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by Baker
Mon Mar 07, 2011 3:54 am
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Please Help - Gliding View
by Alex » Sat Mar 05, 2011 4:27 am
in Engine Programming
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- 653
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by Alex
Sat Mar 05, 2011 4:27 am
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a series of noob questions 3
by behind_you » Sun Feb 27, 2011 11:43 pm
in Engine Programming
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- 555
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by behind_you
Sun Feb 27, 2011 11:43 pm
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"Gliding" view - how to stop
by Alex » Sun Feb 27, 2011 10:49 pm
in QuakeC Programming
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- 732
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by Alex
Sun Feb 27, 2011 10:49 pm
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quake console appearing, then demo and menu
by behind_you » Tue Feb 15, 2011 3:20 pm
in General Programming
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- 1070
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by behind_you
Tue Feb 15, 2011 3:20 pm
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Examining FitzQuake vs. FitzQuake SDL Windows
by Baker » Thu Feb 10, 2011 12:32 am
in Engine Programming
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- 877
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by Baker
Thu Feb 10, 2011 12:32 am
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Part of my design doc (lore)
by ceriux » Wed Feb 09, 2011 10:29 pm
in Gameplay & Design
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- 4164
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by ceriux
Wed Feb 09, 2011 10:29 pm
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Released! FitzKurok 0.85 SDL: Windows | OSX
by Baker » Wed Feb 09, 2011 1:43 am
in Engine Programming
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- 708
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by Baker
Wed Feb 09, 2011 1:43 am
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Working on quake mod for psp need help
by behind_you » Tue Feb 08, 2011 9:08 am
in Gameplay & Design
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- 2169
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by behind_you
Tue Feb 08, 2011 9:08 am
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password in the mac os x
by shezana » Wed Feb 02, 2011 9:11 am
in Programming Tutorials
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- 1214
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by shezana
Wed Feb 02, 2011 9:11 am
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Need some help with camera work
by vicious1988 » Thu Jan 27, 2011 1:52 am
in QuakeC Programming
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- 563
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by vicious1988
Thu Jan 27, 2011 1:52 am
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Maplist Menu
by Rikku2000 » Sat Jan 15, 2011 10:58 pm
in Programming Tutorials
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- 1109
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by Rikku2000
Sat Jan 15, 2011 10:58 pm
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pyramid structure
by Mexicouger » Mon Jan 10, 2011 1:51 pm
in Programming Tutorials
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- 932
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by Mexicouger
Mon Jan 10, 2011 1:51 pm
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Happy New Years - 2011
by Baker » Fri Dec 31, 2010 7:21 am
in General Discussion
- 0
- 762
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by Baker
Fri Dec 31, 2010 7:21 am
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