Hey thanks.goldenboy wrote:http://spawnhost.files.wordpress.com/2012/06/shotty.png
Got it rigged. I'll make the handle move automatically.
It's late though. More soon.
Looking forward to see it in action.
Hey thanks.goldenboy wrote:http://spawnhost.files.wordpress.com/2012/06/shotty.png
Got it rigged. I'll make the handle move automatically.
It's late though. More soon.
Hmmm, I don't know. Taking into account there are no visible hands, I'm not sure. What do you think?goldenboy wrote:OK, send me the blend file.
Should the cocking handle move by itself after shooting?
Yep, read the article. Looking forward to see first concepts or first screens.goldenboy wrote:I am working on a new single-player game set in the world of Quake. You can read more about it here.
http://spawnhost.wordpress.com/2012/06/09/scouts-story/
The q3bsp code is the same as the normal Darkplaces, so no change here.Nahuel wrote:@Chip
What about your custom darkplaces?
goldenboy wrote:Chip; very nice, try posting that at mapcore wip thread to get better advice!