Search found 37 matches
- Tue Jun 07, 2011 4:59 pm
- Forum: Artificial Intelligence
- Topic: Questions about Quake bots
- Replies: 8
- Views: 7950
It's been a few years since I did any QC development but here's some of what I can tell you: How does a Quake bot (QBot) work in general? QC bots are mostly special case monsters. They *think* each frame and assess each of their goals in order of priority, if there's someone to shoot then blat them,...
- Sun Jun 05, 2011 11:41 pm
- Forum: General Discussion
- Topic: Where'd everyone go?
- Replies: 10
- Views: 3733
Where'd everyone go?
So just out of interest who's still around from the old guard? I know what Tomaz and LordHavok are doing these days along with frag.machine and I see MH and Spike are still around on the boards but what happened to peeps like... Phoenix MrG Krust Ender Brambo Krimzon Echon Heffo muff It's been a goo...
- Sun Jun 05, 2011 4:42 pm
- Forum: General Programming
- Topic: .NET Zip file support rant
- Replies: 0
- Views: 2541
.NET Zip file support rant
I'm positing this here not because it's specifically Quake related but simply because I have an urge to rant. I've just spent the past hour trying to get PK3 file support in my SharpQuake derivative engine. Fantastic I thought, I'll have a play with the Package class that ships with .NET 3.0 and abo...
- Sat Jun 04, 2011 3:15 pm
- Forum: Engine Programming
- Topic: A few q's to jog my memory
- Replies: 1
- Views: 806
A few q's to jog my memory
Ok, a few (hopefully) quick questions. Most of this is stuff I'd figured out years ago, but passage of time combined with the fact I'm not actually working from the C version of the Quake source means I'm struggling to locate certain things. 1) Many years ago there was a Clean version of QC that rem...
- Fri Jun 03, 2011 9:30 pm
- Forum: Engine Programming
- Topic: QuakeSrc archive?
- Replies: 6
- Views: 1298
- Fri Jun 03, 2011 9:20 pm
- Forum: Engine Programming
- Topic: QuakeSrc archive?
- Replies: 6
- Views: 1298
Thanks both. I wasn't looking for anything in particular, but I've been away from the Quake scene since before Quakesrc died properly the second time and I'm just dipping my toe back in by playing with SharpQuake... problem is I don't think it fixes a lot of the basic stuff we had working. Gonna sta...
- Fri Jun 03, 2011 7:37 pm
- Forum: Engine Programming
- Topic: QuakeSrc archive?
- Replies: 6
- Views: 1298
QuakeSrc archive?
Hi all,
Anyone got an archive of the old Engine tuts that were on Quakesrc?
Anyone got an archive of the old Engine tuts that were on Quakesrc?