Search found 695 matches

by CocoT
Sat Jan 21, 2012 8:09 pm
Forum: General Discussion
Topic: What are you working on?
Replies: 3884
Views: 6131336

Re: What are you working on?

goldenboy wrote:Image

Quake Mario Raider Grappler Walljump Mod.

aka functional level design - doing the gameplay first.
I like the sound (and look) of that! :)
by CocoT
Mon Nov 28, 2011 10:21 pm
Forum: General Discussion
Topic: Func_Msgboard down?
Replies: 6
Views: 1630

Re: Func_Msgboard down?

Lalala-lalalaaaa
Ohooooooohlololoooooooo,
Lololololo, Ralalalalalaaaaaaaaaa....
by CocoT
Sun Nov 13, 2011 6:02 pm
Forum: General Discussion
Topic: If you knew then what you know now...
Replies: 12
Views: 2388

Re: If you knew then what you know now...

Not that my career choices led to your wife, of course. :P :P
by CocoT
Sun Nov 13, 2011 6:01 pm
Forum: General Discussion
Topic: If you knew then what you know now...
Replies: 12
Views: 2388

Re: If you knew then what you know now...

However, as my current career path led me to my wife, I'm rather glad I didn't.
Same here :wink:
by CocoT
Fri Oct 14, 2011 4:16 am
Forum: General Discussion
Topic: Combustion Cell
Replies: 16
Views: 10222

Re: Combustion Cell

Sweet! :) Now, I'm wondering - Is this an actual top-down view with player and ball walking on walls (probably not, eh?) or are the rotation and the physics all engine-based? In the latter case, could the player push the level forward and backward as well (and, say, have the side of the map closest ...
by CocoT
Wed Oct 12, 2011 9:59 pm
Forum: General Discussion
Topic: Combustion Cell
Replies: 16
Views: 10222

Re: Combustion Cell

Wow, that looks very interesting! In to have done that in the good old Quake engine, too, wow! :D
by CocoT
Thu Jul 07, 2011 10:23 pm
Forum: General Discussion
Topic: What is the deal with Valve?
Replies: 40
Views: 9454

Unreal 1 is my favourite single-player experience ever. Nothing ever matched it... or its magnificent soundtrack.

This video gives me chills: http://www.youtube.com/watch?v=utHahu-8NFQ :)
by CocoT
Wed Jun 29, 2011 12:58 am
Forum: Quake Events
Topic: QExpo11 is over...
Replies: 24
Views: 25048

Oh, I didn't know about the ID software tweet - that's cool :)
by CocoT
Tue Jun 28, 2011 5:05 pm
Forum: Quake Events
Topic: QExpo11 is over...
Replies: 24
Views: 25048

I totally agree with everything negke said. It was definitely a very good QExpo, with an impressive amount of interesting booths, but PR was lacking a little and the closing of the site came a little bit as a surprise (I know it was the official date, but Chip had hinted that it might stay opened lo...
by CocoT
Sun Jun 26, 2011 3:49 pm
Forum: Quake Events
Topic: QExpo11 is over...
Replies: 24
Views: 25048

QExpo11 is over...

... so, what are your thoughts :?:
by CocoT
Wed Jun 22, 2011 4:10 pm
Forum: Quake Events
Topic: QExpo11 - Speedmodding Event Schedule
Replies: 3
Views: 7692

Don't worry about it! The good thing about speedmodding is that all contributions are always welcome, even the most modest ones! :)
And with the "Freestyle" theme, you can basically do whatever you want! :)
by CocoT
Tue Jun 21, 2011 3:37 pm
Forum: Quake Events
Topic: QExpo11 - Speedmodding Event Schedule
Replies: 3
Views: 7692

QExpo11 - Speedmodding Event Schedule

(copy-pasted from the event booth) More than 10 years ago, inspired by the increasing success of speedmapping, the guys over at Inside3D decided to organize "speedmodding" sessions. The events, as the name indicates, are about creating a mod in a very short time (usually either an hour or ...
by CocoT
Tue Jun 21, 2011 3:26 pm
Forum: General Discussion
Topic: What is the deal with Valve?
Replies: 40
Views: 9454

Re: What is the deal with Valve?

daemonicky wrote:Valve seems to be disliked there, what is the deal with Valve?
Valve is disliked here? I don't think it's the opinion of the majority of people here, but I might be wrong...
by CocoT
Tue Jun 21, 2011 3:24 pm
Forum: General Discussion
Topic: Release of INCAS vs PHARAOHS
Replies: 4
Views: 2621

Well's that odd. By "fail to load," do you mean it crashes? What engine are you using? I have to say I have only tested it with Darkplaces and, given the mod's crucial use of transparency, I'd say it's the first engine of choice for it. Have you actually loaded up the map? Otherwise, after...
by CocoT
Mon Jun 20, 2011 10:26 pm
Forum: Quake Events
Topic: Quake Expo 2011
Replies: 164
Views: 117382

Not knowing when Chip is going to swing by, I decided to go ahead and insert two pictures in the news post. Hopefully that will spur other boothers to do the same.
I picked 200x150. Does that look okay?