GiffE: I bet he meant leileilol
Sajt: awesome! I want shaders like that too.
Search found 1109 matches
- Tue May 25, 2010 7:44 am
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6130625
- Tue May 25, 2010 7:41 am
- Forum: General Discussion
- Topic: Unity, Google and You.
- Replies: 6
- Views: 3330
- Mon May 24, 2010 11:55 am
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6130625
- Sun May 23, 2010 7:30 pm
- Forum: Gameplay & Design
- Topic: Stealth gameplay
- Replies: 22
- Views: 17654
You can make the player being easier to track while using the radio, so the obvious advantage is partially compensated by the guards having a bigger chance to find him. In other words, the player is discouraged to keep the radio on all the time. Using it sparingly can provide enough information wit...
- Sun May 23, 2010 7:16 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6130625
- Sun May 23, 2010 5:10 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6130625
- Sun May 23, 2010 11:32 am
- Forum: General Discussion
- Topic: One-button car game
- Replies: 22
- Views: 5891
- Sun May 23, 2010 11:31 am
- Forum: General Discussion
- Topic: One-button car game
- Replies: 22
- Views: 5891
- Sun May 23, 2010 10:30 am
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6130625
- Sat May 22, 2010 2:23 pm
- Forum: General Discussion
- Topic: One-button car game
- Replies: 22
- Views: 5891
No there is no godmode, the bomb was actually simply added because you'd get stuck on walls constantly. It was a fun thing, so I figured it should be the theme of the game :P Thinking about it, I could add a godmode, which makes the bomb explode but not kill you, and the bomb would be able to re-exp...
- Thu May 20, 2010 9:49 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6130625
- Thu May 20, 2010 10:22 am
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6130625
- Thu May 20, 2010 6:48 am
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6130625
- Wed May 19, 2010 10:32 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6130625
I made a new trailer for Strap-on-bomb Car, I just couldn't help myself
Dubstep rules, on occasion
The game itself will officially be released soonish!
Dubstep rules, on occasion
The game itself will officially be released soonish!
- Wed May 19, 2010 5:51 am
- Forum: QuakeC Programming
- Topic: Physics-based Gibbing
- Replies: 10
- Views: 1637
I implemented gibs using Twig once, and it was mostly cool but unreliable. In certain cases if they get going really fast or got stuck or something (good way to test: blow up explobox in e1m1) they could bring the framerate nearly to a halt. Yeah, I've discovered lots of problems with high-speeds o...