Code: Select all
myWeapon.angles = vectoangles(v_forward, v_up);
Searched query: vwep
Code: Select all
myWeapon.angles = vectoangles(v_forward, v_up);
q1 is very jelly of q3 acurately-located muzzleflashes. Maybe can do w/ vwep mod.leileilol wrote:really overdone muzzleflashes