Search found 55 matches
- Sat May 08, 2010 2:16 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6129751
yea
i know that because it is around 2k poly near 3k...i don't think it will run on quake
- Fri May 07, 2010 1:26 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6129751
Sorry For Dual Posting
Oh yeah I MADE THEM....Well i used milkshape to make this the player model took me a long time especially the fingers....i didn't knew so i took a picture of my hand and tried i look at my hand and made fingers but the models are around 2kpoly....
- Fri May 07, 2010 1:11 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6129751
Ma project
I made the model my self....and i didn't rip
i got an idea at school and i got an idea Future Warfare[not sure yet]
so far i got some models done
PICS
http://img222.imageshack.us/img222/1866/imagekj.png
i got an idea at school and i got an idea Future Warfare[not sure yet]
so far i got some models done
PICS
http://img222.imageshack.us/img222/1866/imagekj.png
- Wed Apr 28, 2010 1:39 pm
- Forum: General Discussion
- Topic: OrionTF beta
- Replies: 53
- Views: 13783
tried it on the ds....with alot of null.mdl
well somethings wrong with my download.......i keep getting 3hours...
- Tue Apr 27, 2010 12:59 pm
- Forum: General Discussion
- Topic: OrionTF beta
- Replies: 53
- Views: 13783
whoa nice...
Awesome....so you mean this runs only on fte and darkplaces
- Mon Apr 12, 2010 7:34 am
- Forum: Tutorial Help
- Topic: Help?
- Replies: 6
- Views: 8326
sorry
Nvm solved those but i done some things this is what happends to the shotgun when i press reload this thing comes out....
This is for csportable..coding problems
This is for csportable..coding problems
- Thu Apr 08, 2010 12:57 pm
- Forum: Tutorial Help
- Topic: Help?
- Replies: 6
- Views: 8326
no...
sorry but no i have tried quark alot of times well i can't get a cube map to bsp when i first look at quark it looks easy so i tried to make a small map with cubes in it and i can't get it to be a bsp file
- Thu Apr 08, 2010 12:32 pm
- Forum: Tutorial Help
- Topic: Help?
- Replies: 6
- Views: 8326
oh....
sorry well i am trying to make a deathrun map[http://www.fpsbanana.com/mapcats/3796]
it is actually a counter strike map and i have been trying to do ti
i am using kurok for this. i know how to add those starting points but right now i need to know how do i map in quark?
it is actually a counter strike map and i have been trying to do ti
i am using kurok for this. i know how to add those starting points but right now i need to know how do i map in quark?
- Thu Apr 08, 2010 11:35 am
- Forum: Tutorial Help
- Topic: Help?
- Replies: 6
- Views: 8326
Help?
How do i make a deathrun map for quake? can anyone teach me?
- Wed Apr 07, 2010 2:10 pm
- Forum: General Discussion
- Topic: Questions
- Replies: 29
- Views: 4609
oh yeah what is XD?
hey malice and shrak! nice...have to pay for 5 bucks but its worth it
but i don't have any cash on me now so yea i am saving money for xbox oh yeah what is XD/XO/Xl? my friends keep typing these stuff
but i don't have any cash on me now so yea i am saving money for xbox oh yeah what is XD/XO/Xl? my friends keep typing these stuff
- Tue Mar 09, 2010 1:58 am
- Forum: QuakeC Programming
- Topic: <New coder needed for conscript>
- Replies: 55
- Views: 8808
Hewwo
hey guys, just browsing around and saw this. I am one of biodude's good friends and we share a drop box folder just like the rest of the team. Just to let you guys know, we have a bunch of modelers on the team, and that we are not stealing anything. Please lay off him a bit.
- Sat Jan 09, 2010 1:28 am
- Forum: General Discussion
- Topic: Off Topic: Try out my Warcraft III Map!
- Replies: 14
- Views: 2547
hey i know
MAKE quake 1 for warcraft hahaha
- Sat Jan 09, 2010 1:26 am
- Forum: Modeling
- Topic: The OFFICIAL way to convert hl2 and hl1 models to quake 1 :D
- Replies: 27
- Views: 10358
HEWWO
Hello does the converting help? oh yeah DO NOT CONVERT WITH ANIMATIONS OR THE MODEL WILL BE VERY JIGGLY
- Wed Dec 30, 2009 4:42 am
- Forum: General Discussion
- Topic: StarCraft PSP
- Replies: 11
- Views: 2116
thanks for the info
Thanks oh yeah i am sorry for alot of trouble...
- Tue Dec 29, 2009 11:03 am
- Forum: General Discussion
- Topic: StarCraft PSP
- Replies: 11
- Views: 2116
Yes i have played defeat in detail on my psp
THE 1st version of Defeat in Detail....It works fine with all the maps